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  2. World Opponent Network - Wikipedia

    en.wikipedia.org/wiki/World_Opponent_Network

    The World Opponent Network (WON or WON.net) was an online video game service, originally developed by Sierra On-Line as the Sierra Internet Gaming System (SIGS). SIGS-based and WON-based servers operated from 1996 until 2008.

  3. PacketCable - Wikipedia

    en.wikipedia.org/wiki/PacketCable

    PacketCable 1.0 comprises eleven specifications and six technical reports which define call signaling, quality of service (QoS), codec usage, client provisioning, billing event message collection, public switched telephone network (PSTN) interconnection, and security interfaces for implement a single-zone PacketCable solution for residential Internet Protocol (IP) voice services.

  4. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    For the cloud gaming experience to be acceptable, the round-trip lag of all elements of the cloud gaming system (the thin client, the Internet and/or LAN connection the game server, the game execution on the game server, the video and audio compression and decompression, and the display of the video on a display device) must be low enough that ...

  5. Net Jet - Wikipedia

    en.wikipedia.org/wiki/Net_Jet

    Net Jet is a Windows PC-based game system introduced by Hasbro (under the Tiger Electronics brand) in 2007. [1] The game system is a controller that is somewhat similar in design to a PlayStation 2 gamepad. The Net Jet controller is plugged into the USB port in a computer and automatically started up.

  6. List of wireless network technologies - Wikipedia

    en.wikipedia.org/wiki/List_of_wireless_network...

    Potential and current applications include amended mobile web access, IP telephony, gaming services, high-definition mobile TV, video conferencing, 3D television, and cloud computing. LTE (Long Term Evolution) is commonly marketed as 4G LTE , but it did not initially meet the technical criteria of a 4G wireless service, as specified in the 3GPP ...

  7. Latency (engineering) - Wikipedia

    en.wikipedia.org/wiki/Latency_(engineering)

    Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.

  8. Multiprotocol Label Switching - Wikipedia

    en.wikipedia.org/wiki/Multiprotocol_Label_Switching

    It then forwards the packet along to the next router in the path, which swaps the packet's outer label for another label, and forwards it to the next router. The last router in the path removes the label from the packet and forwards the packet based on the header of its next layer, for example IPv4. Due to the forwarding of packets through an ...

  9. RetroN - Wikipedia

    en.wikipedia.org/wiki/RetroN

    RetroN is a series of video game consoles created and developed by Hyperkin which allows users to play video games from consoles such as the Nintendo Entertainment System and the Super NES. Since the release of the RetroN 5, they have been connected via HDMI. [1] The latest in the series, RetroN Sq, was released in 2021.