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An SSG system includes a central system and gaming terminals which connect to the central system. SSG systems may be operated locally over a LAN or span large geographical areas, even entire nations, over a WAN, such as the Internet. SSG is often mistakenly referred to as Server Based Gaming (SBG), both examples of server centric gaming.
Kismet is a network detector, packet sniffer, and intrusion detection system for 802.11 wireless LANs. Kismet will work with any wireless card which supports raw monitoring mode, and can sniff 802.11a, 802.11b, 802.11g, and 802.11n traffic. The program runs under Linux, FreeBSD, NetBSD, OpenBSD, and macOS.
Server-based gaming, or SBG, is a solution employed by video lotteries and casinos to operate Video Lottery Terminals (VLTs) and Electronic Gaming Machines (EGMs), the latter commonly referred to as slot machines. An SBG system includes a central system and gaming terminals which connect to the central system.
This mode is normally used for packet sniffing that takes place on a router or on a computer connected to a wired network or one being part of a wireless LAN. [5] Interfaces are placed into promiscuous mode by software bridges often used with hardware virtualization .
Sony's PlayStation 2 is the best-selling game system overall with over 160 million units worldwide. [1] A video game console is a standardized computing device tailored for video gaming. The compact size of video game consoles allows them to be easily used in a variety of locations, making them portable. [2]
For the cloud gaming experience to be acceptable, the round-trip lag of all elements of the cloud gaming system (the thin client, the Internet and/or LAN connection the game server, the game execution on the game server, the video and audio compression and decompression, and the display of the video on a display device) must be low enough that ...
There are several ways in which game consoles can be categorized. One is by its console generation, and another is by its computer architecture.Game consoles have long used specialized and customized computer hardware with the base in some standardized processor instruction set architecture.
Local Area Transport (LAT) [1] [2] is a non-routable (data link layer) networking technology developed by Digital Equipment Corporation [3] to provide connection between the DECserver terminal servers and Digital's VAX and Alpha and MIPS host computers via Ethernet, giving communication between those hosts and serial devices such as video terminals and printers.