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  2. Youth empowerment - Wikipedia

    en.wikipedia.org/wiki/Youth_empowerment

    The five competencies of a healthy youth are: (1) positive sense of self, (2) self- control, (3) decision-making skills, (4) a moral system of belief, and (5) pro-social connectedness. Developmental interventions and programs have to be anchored on these competencies that define positive outcomes of healthy youth. [1]

  3. Youth participation - Wikipedia

    en.wikipedia.org/wiki/Youth_participation

    Children from the age of two to three year olds are integrated in activities with their elders. For example, Many two to three year olds do errands around the community and sell fruit or other goods. [13] This gives children greater accessibility to the endeavors of their elders and greater chances to learn useful skills.

  4. The 7 Habits of Highly Effective Teens - Wikipedia

    en.wikipedia.org/wiki/The_7_Habits_of_Highly...

    The Seven Habits of Highly Effective Teens is a 1998 bestselling self-help book written by Sean Covey, [1] the son of Stephen Covey. [ 2 ] [ 3 ] The book was published on October 9, 1998 through Touchstone Books and is largely based on The Seven Habits of Highly Effective People . [ 4 ]

  5. Decision-making - Wikipedia

    en.wikipedia.org/wiki/Decision-making

    Decision fatigue is when a sizable amount of decision-making leads to a decline in decision-making skills. People who make decisions in an extended period of time begin to lose mental energy needed to analyze all possible solutions. Impulsive decision-making and decision avoidance are two possible paths that extend from decision fatigue.

  6. Adolescence - Wikipedia

    en.wikipedia.org/wiki/Adolescence

    For example, without a willingness to take risks, teenagers would not have the motivation or confidence necessary to leave their family of origin. In addition, from a population perspective, there is an advantage to having a group of individuals willing to take more risks and try new methods, counterbalancing the more conservative elements more ...

  7. Immersive theater - Wikipedia

    en.wikipedia.org/wiki/Immersive_theater

    The Teen Interactive Theater Education (TITE) program was established in 2007 to measure the level of decision-making skills and adolescent risk behaviors. [5] The TITE program uses performance, role play and peer education to educate youth on making healthier decision.

  8. Youth engagement - Wikipedia

    en.wikipedia.org/wiki/Youth_engagement

    Youth engagement is the sentiment young people feel towards a particular person, activity, place or outcome. It has been a focus of youth development, public policy and social change movements for at least forty years. [1]

  9. Teenage rebellion - Wikipedia

    en.wikipedia.org/wiki/Teenage_rebellion

    Teenage rebellion is a part of social development in adolescents in order for them to develop an identity independent from their parents or family and a capacity for independent decision-making. [1] Teenage rebellion usually begins at around 13 years old, while for some it may start to happen 1-2 years before puberty.