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Two Worlds II is an action role-playing game developed by Polish developer Reality Pump and published by TopWare Interactive as a sequel to 2007's Two Worlds. It was released on 9 November 2010 in Europe for Microsoft Windows , Mac OS X , Xbox 360 and PlayStation 3 , and on 25 January 2011 in North America for the same platforms.
Xbox Series X/S # Home Microsoft: 2020 28.3 million [39] Xbox: Home Microsoft: 2001 24 million [40] Nintendo GameCube: Home Nintendo: 2001 21.74 million [20] Quest 2: VR headset: Reality Labs / Meta: 2020 ~20 million [41] Wii U: Home Nintendo: 2012 13.56 million [20] PlayStation Vita: Handheld Sony: 2011 10–15 million (estimate) [note 5 ...
Platinum Hits is a branding used by Microsoft for discounted reprints of Xbox video games. The branding is used for reprints of popular, top-selling games for each console in the Xbox family, which are deliberately sold with a lower MSRP than the original production runs of a game, and feature special branding—colored in platinum since Xbox—on their box art, as well as silver-colored cases ...
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Pages in category "Cancelled Xbox Series X and Series S games" The following 5 pages are in this category, out of 5 total. This list may not reflect recent changes. H.
Two Worlds is a 2007 high fantasy action role-playing game developed by Reality Pump and published by TopWare Interactive in Europe and by SouthPeak Games in North America for the Xbox 360 and Microsoft Windows. A sequel, Two Worlds II, was released in Europe in 2010 and in North America in 2011.
All original Xbox games run at four times the original resolution on Xbox One and Xbox One S consoles (up to 960p), nine times on Xbox Series S (up to 1440p), and sixteen times on Xbox One X and Xbox Series X (up to 1920p). [60] Certain games also benefit from Auto HDR and FPS Boost on Series X/S.
The Xbox Series S is comparable in its hardware to the Xbox Series X, similar to how the Xbox One S relates to the Xbox One X, but has less processing power. While it runs the same CPU with slightly slower clock frequencies, it uses a slower GPU, a custom RDNA2 with 20 CUs at 1.55 GHz for 4.006 TFLOPS, compared to 12.155 TFLOPS of the Series X.