Search results
Results From The WOW.Com Content Network
Scooby-Doo! Night of 100 Frights is a 3D [7] platform game developed by Heavy Iron Studios and published by THQ for the PlayStation 2, GameCube, and Xbox. The game was released in May 2002 in North America and was released later that year in PAL regions. It was the first Scooby-Doo! video game on sixth-generation consoles.
Scooby-Doo!: Night of 100 Frights: PlayStation 2: May 21, 2002: Heavy Iron Studios [38] Spirit: Stallion of the Cimarron: Game Boy Advance: May 28, 2002: Hyperspace Cowgirls Star Wars: Episode II - Attack of the Clones: Game Boy Advance: May 30, 2002: David A. Palmer Productions [39] Spirit: Stallion of the Cimarron - Forever Free: Microsoft ...
This article is within the scope of WikiProject Video games, a collaborative effort to improve the coverage of video games on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks. Video games Wikipedia:WikiProject Video games Template:WikiProject Video games ...
The main service provided by VG Chartz is weekly charts of hardware and software sales for the video game consoles sold by Nintendo, Sony, and Microsoft. This data is presented in three separate charts that each cover one of the three main video game markets (Japan, North America, and EMEAA encompassing Europe, Middle-East, Africa and Asia).
Pages in category "Video games based on Scooby-Doo" The following 14 pages are in this category, out of 14 total. ... Night of 100 Frights; Scooby-Doo! and the Spooky ...
The game released alongside the DVD release of Scooby-Doo! The Mystery Begins. [5] The game features Scott Innes as Shaggy, and the other three main voice-cast members returning from What's New Scooby Doo? This is the fourth Scooby-Doo video game to use a laugh track. A successor to the game, Scooby-Doo and the Spooky Swamp, was released in 2010.
At that time, Edge ranked it as the country's 67th-best-selling computer game released since January 2000. The series as a whole sold 1.4 million units across the same time frame, which led the magazine to call Scooby-Doo! Mystery Adventures "one of the healthiest franchises" in computer games. [2]
There has been a correlation between the M rating and sales; a 2007 study by Electronic Entertainment Design and Research found that M-rated games "have both the highest average Metacritic scores and the highest average gross sales in the United States", and NPD Group found that 7 of the top 20 video games of 2010 (including the #1 game, Call ...