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Rosetta Stone Inc. is an American education technology software company that develops language, literacy and brain-fitness software. Best known for its language-learning products, in 2013, the company expanded beyond language into education-technology with its acquisitions of Livemocha, Lexia Learning, Fit Brains, and Tell Me More. [1]
Cambium Learning Group is an American education technology and services company that creates computer software and hardware products serving students ranging from pre-kindergarten to adult. Cambium Learning is a portfolio company of Veritas Capital , a New York-based private equity firm.
Rosetta Stone Language Learning is proprietary, computer-assisted language learning (CALL) software published by Rosetta Stone Inc, part of the IXL Learning family of products. [ citation needed ] The software uses images, text, and sound to teach words and grammar by spaced repetition , without translation.
Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...
Rosetta Stone plans to expand beyond its foreign language learning niche with its proposed acquisition of Lexia Learning Systems, a producer of interactive software to teach English reading skills ...
Midnight Rescue! is a side-scrolling educational game whose objective is to stop Morty Maxwell (also known as the Master of Mischief), a common antagonist of the Learning Company's Super Solvers series and Treasure series, from using his robots to paint the school invisible by midnight. To do this, the player must deduce which of the robots he ...