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  2. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    An abstract method is one with only a signature and no implementation body. It is often used to specify that a subclass must provide an implementation of the method, as in an abstract class. Abstract methods are used to specify interfaces in some programming languages. [6]

  3. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    An abstract class is either labeled as such explicitly or it may simply specify abstract methods (or virtual methods). An abstract class may provide implementations of some methods, and may also specify virtual methods via signatures that are to be implemented by direct or indirect descendants of the abstract class. Before a class derived from ...

  4. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    Providing a static method that returns a reference to the instance; The instance is usually stored as a private static variable; the instance is created when the variable is initialized, at some point before when the static method is first called. This C++23 implementation is based on the pre-C++98 implementation in the book [citation needed].

  5. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    In object-oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact classes. Rather than by calling a constructor , this is accomplished by invoking a factory method to create an object.

  6. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    In C#, class methods, indexers, properties and events can all be overridden. Non-virtual or static methods cannot be overridden. The overridden base method must be virtual, abstract, or override. In addition to the modifiers that are used for method overriding, C# allows the hiding of an inherited property or method.

  7. Abstract syntax tree - Wikipedia

    en.wikipedia.org/wiki/Abstract_syntax_tree

    An abstract syntax tree (AST) is a data structure used in computer science to represent the structure of a program or code snippet. It is a tree representation of the abstract syntactic structure of text (often source code) written in a formal language. Each node of the tree denotes a construct occurring in the text.

  8. Virtual function - Wikipedia

    en.wikipedia.org/wiki/Virtual_function

    In such a use, derived classes will supply all implementations. In such a design pattern, the abstract class which serves as an interface will contain only pure virtual functions, but no data members or ordinary methods. In C++, using such purely abstract classes as interfaces works because C++ supports multiple inheritance. However, because ...

  9. Inner class - Wikipedia

    en.wikipedia.org/wiki/Inner_class

    Nested classes are also a feature of the D programming language, Visual Basic .NET, Ruby, C++ and C#. In Python, it is possible to nest a class within another class, method or function. C++ has nested classes that are like Java's static member classes, except that they are not declared with "static".