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Digimon Story: Cyber Sleuth – Hacker's Memory [b] is a role-playing video game developed by Media.Vision and published by Bandai Namco Entertainment for PlayStation 4 and PlayStation Vita. It is the follow-up to 2015's Digimon Story: Cyber Sleuth, part of the Digimon Story series, and based on the larger Digimon franchise. The game shares ...
Fan translation (known as "translation hacking" within the ROM hacking community) is another type of ROM hacking; there are also anti-censorship hacks that exist to restore a game to its original state, which is often seen with older games that were imported, as publishers' content policies for video games (most notably, Nintendo's) were much ...
Plot holds that an "unknown Digimon" is born at the corner of the Digital World and begins to terrorize that world as well as a fictional version of Earth. The Digimon and Tamers from both worlds band together to fight it [61] Titled Digimon Tamers: Battle Spirit in Japan [59] Sold 25,296 copies in Japan in its first two weeks of release [62]
Seven new Digimon were added as free DLC on March 10. [19] The game's music was composed by Masafumi Takada, with sound design by Jun Fukuda. [20] Purchasers of the Japanese version of the game received a code for a free digital download of 13 tracks from the game grouped together as the Digimon Story: Cyber Sleuth Bonus Original Soundtrack. [21]
Homebrew, when applied to video games, refers to software produced by hobbyists for proprietary video game consoles which are not intended to be user-programmable. The official documentation is often only available to licensed developers, and these systems may use storage formats that make distribution difficult, such as ROM cartridges or encrypted CD-ROMs.
On 26 June 2017, the 20th anniversary edition of the original Digimon virtual pet was released in Japan. This evolved version has several new functions including Web Link and allowing you to simultaneously train two Digimon. It is also available in two colors: original brown and gray.
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.
Digimon World DS, known in Japan as Digimon Story (デジモンストーリー, Dejimon Sutōrī), is a role-playing video game for the Nintendo DS developed by BEC and published by Bandai Namco Games. The game was released in Japan on June 15, 2006, and in North America later that year on November 7.