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All classes can gain the ability to choose an elite specialization, which unlocks previously unusable weapons for each class, as well as new abilities and skills. Elite specializations are unlockable only at level 80. [7] Guild halls were also added with Heart of Thorns, inspired by those from the first Guild Wars. Guilds can claim an area in ...
Guild Wars 2 is a free-to-play, [2] massively multiplayer online role-playing game developed by ArenaNet and published by NCSoft.Set in the fantasy world of Tyria, the core game follows the re-emergence of Destiny's Edge, a disbanded guild dedicated to fighting Elder Dragons, colossal Lovecraftian-esque entities that have seized control of Tyria in the time since the original Guild Wars (2005 ...
Like all Guild Wars campaigns, Factions contains the core character classes introduced in Prophecies; it also adds two new classes to the game: The Assassin is a master at getting in quickly, striking and getting back out just as quick. They are able to instantly teleport around the field of combat using their ability to Shadow Step.
Guild Wars 2: Path of Fire is the second expansion pack for Guild Wars 2, a massively multiplayer online role-playing game developed and published by ArenaNet. [1] It was released on Microsoft Windows and macOS on September 22, 2017, and was made available for pre-purchase on August 1, 2017.
Guild Wars 2 is the sequel to the original Guild Wars. It was released on August 28, 2012. The game's campaign centers on the awakening of the Elder Dragon Zhaitan and the cataclysm that this brings to Tyria. This threat unites the game's major factions to form a Pact.
Guild Wars 2: Heart of Thorns was the first expansion pack for Guild Wars 2, released on October 23, 2015. Heart of Thorns introduced the Revenant profession to the game, four new open world maps with three distinct biomes, 10-man instanced raids, the mastery system, "elite specializations" for each of the game's now nine professions that ...
Eye of the North is in part intended to act as a bridge from Guild Wars to Guild Wars 2 and introduces the new races of the Norn (dwellers on the icy slopes of the Shiver Peak Mountains to the north) and Asura (inhabitants of the southern part of the Maguuma Jungle), both of which would later become playable in the sequel.
Each class is also treated as its own character, with unique personalities, backstories, and interactions with other classes. A derivative of these types of classes are seen in hero shooters, where each hero has distinct abilities and weapons that often combine archetypical conventional classes or are unique on their own.