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In physics, particularly kinematics, jerk is defined as the third derivative of the position function of an object. It is, essentially, the rate at which acceleration changes. In mathematical terms:
Further time derivatives have also been named, as snap or jounce (fourth derivative), crackle (fifth derivative), and pop (sixth derivative). [12] [13] The seventh derivative is known as "Bang," as it is a logical continuation to the cycle. The eighth derivative has been referred to as "Boom," and the 9th is known as "Crash."
Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.
One application of higher-order derivatives is in physics. Suppose that a function represents the position of an object at the time. The first derivative of that function is the velocity of an object with respect to time, the second derivative of the function is the acceleration of an object with respect to time, [28] and the third derivative ...
for the first derivative, for the second derivative, for the third derivative, and for the nth derivative. When f is a function of several variables, it is common to use "∂", a stylized cursive lower-case d, rather than "D". As above, the subscripts denote the derivatives that are being taken.
Even higher derivatives are sometimes also used: the third derivative of position with respect to time is known as the jerk. See motion graphs and derivatives. A large number of fundamental equations in physics involve first or second time derivatives of quantities. Many other fundamental quantities in science are time derivatives of one another:
In physics, specifically classical mechanics, the three-body problem is to take the initial positions and velocities (or momenta) of three point masses that orbit each other in space and calculate their subsequent trajectories using Newton's laws of motion and Newton's law of universal gravitation. [1]
In SI, this slope or derivative is expressed in the units of meters per second per second (/, usually termed "meters per second-squared"). Since the velocity of the object is the derivative of the position graph, the area under the line in the velocity vs. time graph is the displacement of the object. (Velocity is on the y-axis and time on the ...