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  2. 180-degree rule - Wikipedia

    en.wikipedia.org/wiki/180-degree_rule

    In filmmaking, the 180-degree rule [1] is a basic guideline regarding the on-screen spatial relationship between a character and another character or object within a scene. The rule states that the camera should be kept on one side of an imaginary axis between two characters, so that the first character is always frame right of the second ...

  3. Wikipedia : Featured picture candidates/180 degree rule

    en.wikipedia.org/.../180_degree_rule

    Original - The 180° rule is a basic guideline in film making that states that two characters (or other elements) in the same scene should always have the same left/right relationship to each other. If the camera passes over the imaginary axis connecting the two subjects, it is called crossing the line.

  4. Camera coverage - Wikipedia

    en.wikipedia.org/wiki/Camera_coverage

    All of these shots must obey the 180-degree rule. [17] "Call" (the shot of the first actor, item, space) and "answer" (shots of the next actor, item, or space) shots use the same lens size and focus distance, so that things in the shot retain a consistent distance from the camera. [18] [19]

  5. Glossary of motion picture terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_motion_picture...

    A style of cinematography in which the 180-degree rule is broken and the actors are filmed from all sides. shooting schedule shooting script single-camera setup slow cutting A film editing technique which uses shots of long duration, i.e. with cuts occurring at long intervals. Most shots longer than about 15 seconds seem slow to modern-day ...

  6. Angle of view (photography) - Wikipedia

    en.wikipedia.org/wiki/Angle_of_view_(photography)

    Modifying the angle of view over time (known as zooming), is a frequently used cinematic technique, often combined with camera movement to produce a "dolly zoom" effect, made famous by the film Vertigo. Using a wide angle of view can exaggerate the camera's perceived speed, and is a common technique in tracking shots, phantom rides, and racing ...

  7. Screen direction - Wikipedia

    en.wikipedia.org/wiki/Screen_direction

    One of the keys to maintaining screen direction is the 180-degree rule, which cuts a horizontal line through the frame. [3] Actors are then filmed from only one side of the axis, maintaining the orientation of the space for the viewer. [4] This can be manipulated specifically to create a shift in perspective.

  8. Rotary disc shutter - Wikipedia

    en.wikipedia.org/wiki/Rotary_disc_shutter

    A tight shutter angle will constrict motion blur. A wide shutter angle will allow it. A 180° shutter angle is considered normal. So for instance, at 24 fps the frame interval value is 0.04167 second ( = 1 ⁄ 24). Using an exposure time of 1 ⁄ 50 second gives a shutter angle value of 173°, very close to 180° (normal motion blur effect).

  9. Classical Hollywood cinema - Wikipedia

    en.wikipedia.org/wiki/Classical_Hollywood_cinema

    Cuts that do not adhere to the 30-degree rule, known as jump cuts, are disruptive to the illusion of temporal continuity between shots. The 180-degree and 30-degree rules are elementary guidelines in filmmaking that preceded the official start of the classical era by over a decade, as seen in the pioneering 1902 French film A Trip to the Moon.