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Heroes of the Feywild provides new character theme options, feats, magic items, and more. The book presents three new Feywild races (the Hamadryad, Pixie, and Satyr), and four sets of class alternate features and subclasses: the Berserker (Barbarian subclass), the Skald (Bard subclass), the Protector (Druid subclass), and the Witch (Wizard subclass).
Download QR code; Print/export ... Sea monsters (2 C, 38 P) P. ... (11 C, 138 P) Pages in category "Mythological aquatic creatures"
The Wild Beyond the Witchlight is designed to take player characters from level 1 to level 8 in the first 5th Edition adventure set in the Feywild.It is setting neutral allowing the Dungeon Master to transition the players from any starting location to the Prismeer, a Feywild domain of delight, via the Witchlight Carnival with two plot hook options.
Fictional sea monsters, beings from folklore believed to dwell in the sea and are often imagined to be of immense size. Marine monsters can take many forms, including sea dragons , sea serpents , or tentacled beasts.
Hafgufa (Old Norse: haf "sea" + Old Norse: gufa "steam"; [2] [3] "sea-reek"; [a] [5] "sea-steamer" [6]) is a sea creature, purported to inhabit Iceland's waters (Greenland Sea) and southward toward Helluland. Although it was thought to be a sea monster, research suggests that the stories originated from a specialized feeding technique among ...
Spelljammer: Adventures in Space is a boxed set for the 5th edition of the Dungeons & Dragons fantasy role-playing game.The boxed set includes three sourcebooks: the Astral Adventurer's Guide (a Spelljammer campaign setting guide), the Light of Xaryxis (an adventure module), and Boo's Astral Menagerie (a bestiary of Wildspace and Astral Sea creatures).
The book describes various planes of existence, and what creatures characters might encounter there, covering the astral and ethereal planes, the elemental planes, and the outer planes. [3] The book also details how to survive in the planes, and how combat and magic differ under each plane's special conditions.
Corey Plante, for Inverse, reported that "in terms of new mechanics, Explorer's Guide to Wildemount could be even more significant to D&D than Wizards' November release, Eberron: Rising From the Last War, which introduced Artificer as a new class thanks to the unique school of magic Matthew Mercer created for Critical Role Season 2: Dunamancy ...