When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Shortest-path tree - Wikipedia

    en.wikipedia.org/wiki/Shortest-path_tree

    In case multiple choices for p u exist, choose p u for which there exists a shortest path from v to p u with as few edges as possible; this tie-breaking rule is needed to prevent loops when there exist zero-length cycles. Construct the shortest-path tree using the edges between each node and its parent.

  3. Pathfinding - Wikipedia

    en.wikipedia.org/wiki/Pathfinding

    On the high-level layer, the path between the clusters is planned. After the plan was found, a second path is planned within a cluster on the lower level. [9] That means, the planning is done in two steps which is a guided local search in the original space. The advantage is that the number of nodes is smaller and the algorithm performs very ...

  4. Hamiltonian path problem - Wikipedia

    en.wikipedia.org/wiki/Hamiltonian_path_problem

    To decide if a graph has a Hamiltonian path, one would have to check each possible path in the input graph G. There are n! different sequences of vertices that might be Hamiltonian paths in a given n-vertex graph (and are, in a complete graph), so a brute force search algorithm that tests all possible sequences would be very slow.

  5. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    [7]: 196–206 It can be used to find the shortest path to a specific destination node, by terminating the algorithm after determining the shortest path to the destination node. For example, if the nodes of the graph represent cities, and the costs of edges represent the average distances between pairs of cities connected by a direct road, then ...

  6. Unreachable code - Wikipedia

    en.wikipedia.org/wiki/Unreachable_code

    In computer programming, unreachable code is part of the source code of a program which can never be executed because there exists no control flow path to the code from the rest of the program. [ 1 ] Unreachable code is sometimes also called dead code , [ 2 ] [ 3 ] although dead code may also refer to code that is executed but has no effect on ...

  7. Maze-solving algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze-solving_algorithm

    Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.

  8. A* search algorithm - Wikipedia

    en.wikipedia.org/wiki/A*_search_algorithm

    The A* algorithm has real-world applications. In this example, edges are railroads and h(x) is the great-circle distance (the shortest possible distance on a sphere) to the target. The algorithm is searching for a path between Washington, D.C., and Los Angeles.

  9. Path (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Path_(graph_theory)

    A three-dimensional hypercube graph showing a Hamiltonian path in red, and a longest induced path in bold black. In graph theory, a path in a graph is a finite or infinite sequence of edges which joins a sequence of vertices which, by most definitions, are all distinct (and since the vertices are distinct, so are the edges).