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  2. Category:8-bit computers - Wikipedia

    en.wikipedia.org/wiki/Category:8-bit_computers

    Pages in category "8-bit computers" The following 35 pages are in this category, out of 35 total. This list may not reflect recent changes. 0–9. 8-bit computing; A.

  3. List of Atari 8-bit computer games - Wikipedia

    en.wikipedia.org/wiki/List_of_Atari_8-bit...

    This is a list of game titles released for Atari 8-bit computers, sorted alphabetically. 0–9. 3 in 1 College & Pro Football ... Universe (1983 video game) Up'n Down ...

  4. 8-bit computing - Wikipedia

    en.wikipedia.org/wiki/8-bit_computing

    An 8-bit register can store 2 8 different values. The range of integer values that can be stored in 8 bits depends on the integer representation used. With the two most common representations, the range is 0 through 255 (2 8 − 1) for representation as an binary number, and −128 (−1 × 2 7) through 127 (2 7 − 1) for representation as two's complement.

  5. List of 8-bit computer hardware graphics - Wikipedia

    en.wikipedia.org/wiki/List_of_8-bit_computer...

    The Tiki 100 uses an 8-bit RGB palette (also described as 3-3-2 bit RGB), with 3 bits for each of the red and green color components, and 2 bits for the blue component. It supports 3 different resolutions with 256, 512 or 1024 by 256 pixels and 16, 4, or 2 colors respectively (freely selectable from the full 256-color palette).

  6. Universe (1983 video game) - Wikipedia

    en.wikipedia.org/wiki/Universe_(1983_video_game)

    Universe (sometimes called Omnitrend's Universe) is a science fiction space trading and combat game by Omnitrend Software. It was created by William G M Leslie and Thomas R Carbone. The first version was programmed in valFORTH on an Atari 800, based on a board game created by Leslie. It was Omnitrend's first game.

  7. Atari 8-bit computer software - Wikipedia

    en.wikipedia.org/wiki/Atari_8-bit_computer_software

    See Category:Atari 8-bit computer games. Because of graphics superior to that of the Apple II [19] and Atari's home-oriented marketing, [20] the Atari 8-bit computers gained a good reputation for games. BYTE in 1981 stated that "for sound and video graphics [they] are hard to beat". [21]

  8. Atari 8-bit computer peripherals - Wikipedia

    en.wikipedia.org/wiki/Atari_8-bit_computer...

    The names and the styling of Atari's 8-bit peripherals generally match the contemporary computer family. Thus, they can be divided into one of three groups: the 400/800 era (4xx/8xx), the XL era (10xx), and the XE era (beginning with 'X'). The XL-era naming reflects Atari's original intention to launch an "Atari 1000" line. [4]

  9. Atari 8-bit computers - Wikipedia

    en.wikipedia.org/wiki/Atari_8-bit_computers

    The Atari 8-bit computers, formally launched as the Atari Home Computer System, [4] are a series of home computers introduced by Atari, Inc., in 1979 with the Atari 400 and Atari 800. [5] The architecture is designed around the 8-bit MOS Technology 6502 CPU and three custom coprocessors which provide support for sprites , smooth ...