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The simulation is centered on a typical Space Shuttle mission to service a space station. Mission phases include Earth Lift-Off, Orbital Rendezvous, Approach and Alignment and Docking. [2] It was released for the Apple II in 1982, [2] receiving positive feedback from reviewers. [3]
Space Shuttle Atlantis The Orbiter version of the Space Shuttle Atlantis, a retired Space Shuttle orbiter formerly operated by NASA, and the only player-controllable spacecraft based on a real world design that is included with the basic installation of Orbiter. Space Station Mir Orbiter's model of the historic Russian space station. Unlike its ...
Systems Tool Kit (formerly Satellite Tool Kit), often referred to by its initials STK, is a multi-physics software application from Analytical Graphics, Inc. (an Ansys company) that enables engineers and scientists to perform complex analyses of ground, sea, air, and space platforms, and to share results in one integrated environment. [1]
Space Shuttle: A Journey into Space is a space flight simulator game designed by Jessica Stevens [Note 1] for the Atari 2600 and published by Activision in 1983. [1] It is one of the first realistic spacecraft simulations available for home systems.
Windows Freeware Space Interceptor: Project Freedom: 2004 Merscom City Interactive Windows Space Rebellion: 2004 Phoenix Games Phoenix Games PlayStation 2 Released for PlayStation 2 only; a Windows game with the same name was published by Grabituk.com, but it is not a space flight simulator Starglider: 1986 Argonaut Games: Rainbird Software
The Space Shuttle flight software that monitors and controls the Canadarm was developed in Houston, Texas, by the Federal Systems Division of IBM. Rockwell International 's Space Transportation Systems Division designed, developed, tested, and built the systems used to attach the Canadarm to the payload bay of the orbiter.