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Silent Hunter III features two methods of play - either a dynamic campaign or select historically-inspired missions, such as an operation to save the German battleship Bismarck, or the sinking of HMS Royal Oak in Scapa Flow. German World War II veteran and sub commander Jürgen Oesten was a technical advisor for the game. [1]
Silent Hunter; Silent Hunter II; Silent Hunter III; Silent Hunter 4: Wolves of the Pacific; Silent Hunter 4: The U-Boat Missions (add-on expansion pack) Silent Hunter 5: Battle of the Atlantic; Silent Service (video game) Silent Service II; Silent Steel; Sub Battle Simulator; Sub Command; Tom Clancy's SSN; Treasures of the Deep; WolfPack; Sub Hunt
Silent Hunter is a World War II submarine combat simulation for MS-DOS, developed by Aeon Electronic Entertainment and published by Strategic Simulations in 1996. The game takes place in the Pacific War during World War II, the player commanding a submarine of the United States Navy .
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GameSpot's Brett Todd said, "Silent Hunter 5 has promise, but this buggy and unstable game needs to be sent back to the drydock for some serious refitting." [3] 3DJuegos' Álvaro Castellano Córdova said that "Silent Hunter 5 is the most accurate simulation of World War
Silent Hunter II was first announced in 1999, [8] and originally developed by Aeon Electronic Entertainment, the developers of Silent Hunter, but they had to leave the project unfinished, and Ultimation Inc. finished it. After considerable delays it was released in November 2001 after three years of work.
Another difference is the inclusion of game version or digital download source of game. For example: "Hitman: Absolution Steam +11 Trainer", [3] "F.E.A.R 3 v 1.3 PLUS 9 Trainer" etc. [4] [5] Modern trainers also come as separately downloaded programs. Instead of modifying the game's programming directly, they modify values stored in memory.
Silent Hunter may refer to: Silent Hunter (video game) Silent Hunter (laser weapon) This page was last edited on 21 ...