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  2. Projected coordinate system - Wikipedia

    en.wikipedia.org/wiki/Projected_coordinate_system

    A projected coordinate system – also called a projected coordinate reference system, planar coordinate system, or grid reference system – is a type of spatial reference system that represents locations on Earth using Cartesian coordinates (x, y) on a planar surface created by a particular map projection. [1]

  3. Mercator projection - Wikipedia

    en.wikipedia.org/wiki/Mercator_projection

    Much Web-based mapping uses a zoomable version of the Mercator projection with an aspect ratio of one. In this case the maximum latitude attained must correspond to y = ± ⁠ W / 2 ⁠, or equivalently ⁠ y / R ⁠ = π. Any of the inverse transformation formulae may be used to calculate the corresponding latitudes:

  4. Stereographic projection - Wikipedia

    en.wikipedia.org/wiki/Stereographic_projection

    Stereographic projection is conformal, meaning that it preserves the angles at which curves cross each other (see figures). On the other hand, stereographic projection does not preserve area; in general, the area of a region of the sphere does not equal the area of its projection onto the plane. The area element is given in (X, Y) coordinates by

  5. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    UV texturing is an alternative to projection mapping (e.g., using any pair of the model's X, Y, Z coordinates or any transformation of the position); it only maps into a texture space rather than into the geometric space of the object. The rendering computation uses the UV texture coordinates to determine how to paint the three-dimensional surface.

  6. Geopositioning - Wikipedia

    en.wikipedia.org/wiki/Geopositioning

    The intersection of these lines is the current position of the vessel. Usually, a fix is where two or more position lines intersect at any given time. If three position lines can be obtained, the resulting "cocked hat", where the three lines do not intersect at the same point, but create a triangle, gives the navigator an indication of the ...

  7. Projection mapping - Wikipedia

    en.wikipedia.org/wiki/Projection_mapping

    Projection mapping, similar to video mapping and spatial augmented reality, is a projection technique [1] [2] used to turn objects, often irregularly shaped, into display surfaces for video projection. The objects may be complex industrial landscapes, such as buildings, small indoor objects, or theatrical stages.

  8. Vector projection - Wikipedia

    en.wikipedia.org/wiki/Vector_projection

    The vector projection (also known as the vector component or vector resolution) of a vector a on (or onto) a nonzero vector b is the orthogonal projection of a onto a straight line parallel to b. The projection of a onto b is often written as proj b ⁡ a {\displaystyle \operatorname {proj} _{\mathbf {b} }\mathbf {a} } or a ∥ b .

  9. Universal Transverse Mercator coordinate system - Wikipedia

    en.wikipedia.org/wiki/Universal_Transverse...

    The projection from spheroid to a UTM zone is some parameterization of the transverse Mercator projection. The parameters vary by nation or region or mapping system. Most zones in UTM span 6 degrees of longitude, and each has a designated central meridian. The scale factor at the central meridian is specified to be 0.9996 of true scale for most ...