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Massive Multiplayer Online Wargame Leveraging the Internet (MMOWGLI) was an online multiplayer game used by the US Navy Office of Naval Research and other U.S. government agencies to perform online wargames in order to study various problems and hypothetical scenarios. [1] [2] [3] The MMOWGLI Project ended in 2018 and is no longer active.
The Center for Surface Combat Systems (CSCS) is one of eleven learning centers of Naval Education and Training Command, headquartered on Naval Support Facility Dahlgren operated learning centers for the education and training of United States Navy personnel on the operation and use of shipboard combat systems, including the Aegis Combat System, SSDS, tactical data links and other systems that ...
The United States Navy's Center for Information Warfare Training (CIWT) is one of the learning centers of Naval Education and Training Command, headquartered on Naval Air Station Pensacola Corry Station in Escambia County, Florida.
Like other TYCOMs, this is the manpower, training, modernization, and maintenance component for these disciplines. NAVIFOR's mission is to support operational commanders ashore and afloat by providing combat-ready information warfare forces, which are forward deployable, fully trained, properly crewed, capably equipped, always ready, well ...
AIM was developed for and is primarily used by the United States Navy. Authoring Instructional Materials (AIM) is a management system consisting of a set of commercial and government software used by the United States Navy for the development and design of training curricula and instructional content.
Effective 1 October 2001, the U.S. Navy developed a "Lead-Follow" arrangement among its type commands wherein one type commander is designated the senior lead for the specific "type" of weapon system (i.e., naval aviation, submarine warfare, surface warships) throughout the entire operating U.S. Fleet as it pertains to modernization needs, training initiatives, and operational concept development.