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This is an accepted version of this page This is the latest accepted revision, reviewed on 31 January 2025. 2012 video game 2012 video game Subway Surfers Developer(s) Kiloo, SYBO Games Publisher(s) Kiloo Games (1.0–1.20.1) SYBO Games (1.21.0–present) Director(s) Christian Balazs Engine Unity Platform(s) iOS, iPadOS, macOS, HarmonyOS, Android, Web browser, Windows 10 Mobile, Windows Phone ...
Steam Store: store.steampowered.com store.steampowered.com Entertainment Multilingual 25 December 2021 [26] [27] –present Partially blocked, sometimes could be accessed normally, sometimes inaccessible Steam Community: steamcommunity.com steamcommunity.com Social Multilingual 15 December 2017 [28] [29] –present Blocked Spotify: spotify.com ...
SYBO Games is a Danish video game company located in Copenhagen, Denmark founded by Sylvester Rishøj Jensen and Bodie Jahn-Mulliner.SYBO is mainly known for being the creators and intellectual property owners of the second-most-downloaded mobile-runner game, Subway Surfers, which SYBO co-developed with Kiloo.
Kiloo's best known game, Subway Surfers, was released in the spring of 2012 and was developed in cooperation with SYBO Games. A few weeks after its release, the free running game for iOS was named Game of the Week for 31 May 2012 by AppAdvice. [3] In September, the game made its way to Android and gathered even more enthusiastic players. [4]
Among the more popular third person 3D titles were Subway Surfers and Agent Dash (2012). Subway Surfers went on to become the most popular game of the 2010s, the first game to reach 1 billion downloads and with a total of 2.7 billion downloads achieved revenues of over $80 million through monetization. [13]
In 2016, the game became available for purchase on Steam without classification and has yet to be taken down as of May 2023. [21] Refused Classification (RC) Refused Classification (RC) Dreamweb (1994) 1995-02-09 Was originally released unrated. Later banned because of a scene of sexual violence.
Microsoft later abandoned this strategy in May 2019, amid criticism of limitations faced by UWP-based games, and a desire to also sell games on competing storefronts such as Steam. [45] [46] [47] The new Xbox app subsequently became the main frontend for PC games available via Microsoft Store, and also integrates subscription service PC Game Pass.
Miniclip is a Swiss mobile game publisher and former browser game website that was first launched on 30 March 2001. [2] It was started by Robert Small and Tihan Presbie with a budget of £40,000. [3]