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  2. Flowgorithm - Wikipedia

    en.wikipedia.org/wiki/Flowgorithm

    Flowgorithm is a graphical authoring tool which allows users to write and execute programs using flowcharts.The approach is designed to emphasize the algorithm rather than the syntax of a specific programming language. [1]

  3. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    A simple flowchart representing a process for dealing with a non-functioning lamp.. A flowchart is a type of diagram that represents a workflow or process.A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task.

  4. diagrams.net - Wikipedia

    en.wikipedia.org/wiki/Diagrams.net

    In 2011, the company started publishing its hosted service for the mxGraph web application under a separate brand, Diagramly with the domain "diagram.ly". [12]After removing the remaining use of Java applets from its web app, the service rebranded as draw.io in 2012 because the ".io suffix is a lot cooler than .ly", said co-founder David Benson in a 2012 interview.

  5. Dia (software) - Wikipedia

    en.wikipedia.org/wiki/Dia_(software)

    Dia has a modular design with several shape packages available for different needs: flowchart, network diagrams, circuit diagrams, and more.It does not restrict symbols and connectors from various categories from being placed together.

  6. Mojang Studios - Wikipedia

    en.wikipedia.org/wiki/Mojang_Studios

    Markus Persson founded Mojang Studios in 2009.. Mojang Studios was founded by Markus Persson, a Swedish independent video game designer and programmer, in 2009. [5] [6] He had gained interest in video games at an early age, playing The Bard's Tale and several pirated games on his father's Commodore 128 home computer, and learned to programme at age eight with help from his sister.

  7. Markus Persson - Wikipedia

    en.wikipedia.org/wiki/Markus_Persson

    Persson's most popular creation is the survival sandbox game Minecraft, which was first publicly available on 17 May 2009 [39] and fully released on 18 November 2011. Persson left his job as a game developer to work on Minecraft full-time until completion. In early 2011, Mojang AB sold the one millionth copy of the game, several months later ...

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