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Ghostbusters: The Video Game is a video game for Xbox 360, PlayStation 3, Wii, PlayStation 2, PlayStation Portable, Nintendo DS and PC. The game was originally slated for an October 2008 release. ZootFly began independently developing the game in May 2006 but hit a "bump in the road" with regard to the Ghostbusters copyright in July 2006. [10]
Ghostbusters: Sanctum of Slime is a cooperative action video game developed by Behaviour Santiago, and published by Atari. [1] The game features four-player cooperative gameplay where players control Ghostbusters to defeat enemy ghosts. [2] It was released in March 2011 for Microsoft Windows, PlayStation 3 and Xbox 360. [3]
Ghostbusters: The Video Game is a 2009 action-adventure game based on the Ghostbusters media franchise. Terminal Reality developed the Windows, PlayStation 3, and Xbox 360 versions, while Red Fly Studio developed the PlayStation 2, PlayStation Portable, and Wii versions.
Ghostbusters is one of the most iconic 80's movies with an unforgettable cast that included Bill Murray, Dan Aykroyd, Sigourney Weaver and the late Harold Ramis. To celebrate the 30th anniversary,
*Requires a 360 controller for PC co-op Kane & Lynch: Dog Days: PC / PS3 / XB360: TPS: 2010 2 Local Split No* Keep Talking and Nobody Explodes: PC, Xbox One, PS4, Switch, Android, iOS: Puzzle: 2015 2 Local, Online Full N/A * This game was designed specifically for co-op play. Killing Floor: PC: FPS: 2009 6* LAN, Online Full No
The Real Ghostbusters: Game Boy Kemco: Activision 2009 Ghostbusters: The Video Game: Xbox 360, PlayStation 3, Microsoft Windows: Terminal Reality: Atari, Sony Computer Entertainment (PS3 version, Europe only) 2009 Ghostbusters: The Video Game: Wii, PlayStation 2, PlayStation Portable: Red Fly Studios Atari, Sony Computer Entertainment (PS2 ...
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An official hard drive is required to play emulated Xbox games. At its launch in November 2005, the Xbox 360 did not possess hardware-based backward compatibility with Xbox games due to the different types of hardware and architecture used in the Xbox and Xbox 360. Instead backward compatibility was achieved using software emulation. [1]