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  2. MadMaze - Wikipedia

    en.wikipedia.org/wiki/MadMaze

    MadMaze is an online video game designed by Eric Goldberg and developed by Greg Costikyan in 1989. It was the first online game to draw over a million players, [1] and was playable through the Prodigy service. The game disappeared in 1999 with the death of the Prodigy service, but with the permission from the service and the creators, fans of ...

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  4. Crazy Arcade - Wikipedia

    en.wikipedia.org/wiki/Crazy_Arcade

    Crazy Arcade (Korean: 크레이지 아케이드) is a free South Korean online multiplayer game developed by Nexon. It was first published in 2001. It has offered up to five different game modes throughout its history: Bomb and Bubbles (BnB), Tetris, Hidden Catch, Dizzy Pang, and Bz, but the latter four were eventually removed from the game.

  5. Wayout - Wikipedia

    en.wikipedia.org/wiki/Wayout

    Wayout is among the first maze games to offer full 360 degree 3D perspective and movement, and its graphics were considered state-of-the-art upon its release. [2] There were many pseudo-3D maze games at the time (such as 3D Monster Maze, Phantom Slayer, and 3-Demon), but they used a fixed perspective and limited the player to four orientations.

  6. GROW (series) - Wikipedia

    en.wikipedia.org/wiki/GROW_(series)

    The player is presented with a number of buttons related to characteristics of the game world. Clicking a button will usually result in a change to the corresponding part of the game world. The puzzle is to determine the order in which to push the buttons to achieve the good ending. The number of buttons in each game varies between 5 and 12.

  7. List of maze video games - Wikipedia

    en.wikipedia.org/wiki/List_of_maze_video_games

    These are games where the player moves through a maze while attempting to reach the exit, sometimes having to avoid or fight enemies. Despite a 3D perspective, the mazes in most of these games have 2D layouts when viewed from above. Some first-person maze games follow the design of Pac-Man, but from the point of view of being in the maze.