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  2. Stardew Valley - Wikipedia

    en.wikipedia.org/wiki/Stardew_Valley

    Stardew Valley is a 2016 farm life simulation role-playing video game developed by Eric "ConcernedApe" Barone. Players take the role of a character who inherits their deceased grandfather's dilapidated farm in a place known as "Stardew Valley".

  3. Eric Barone - Wikipedia

    en.wikipedia.org/wiki/Eric_Barone

    In 2011, Barone created a comic book series called Wumbus World. [16] The game's main character is found as a piece of furniture in Stardew Valley. In 2014, Barone took a month long break during the development of Stardew Valley. During this break, Barone used his time to piece together a small mobile game to release on Android.

  4. Bobby Lee - Wikipedia

    en.wikipedia.org/wiki/Bobby_Lee

    Lee is an avid fan of video games, including FIFA, Stardew Valley, The Elder Scrolls, Red Dead Redemption 2, and The Witcher series. Lee's younger brother, Steve Lee, is a musician, podcaster, and comedian. [29] He was in a ten year relationship with Khalyla Kuhn, an influencer and content creator. The relationship ended in 2022. [30] [31]

  5. Story of Seasons - Wikipedia

    en.wikipedia.org/wiki/Story_of_Seasons

    The player's character has primarily been male, but some games offer the option to play as a female character. The most common story line of the series involves the player taking over a farm that no longer has an owner tending to it, growing crops, raising livestock, making friends with the town's people and creating a family while running a successful farm.

  6. Text-to-video model - Wikipedia

    en.wikipedia.org/wiki/Text-to-video_model

    Its production utilized advanced AI tools, including Runway Gen-3 Alpha and Kling 1.6, as described in the book Cinematic A.I. The book explores the limitations of text-to-video technology, the challenges of implementing it, and how image-to-video techniques were employed for many of the film's key shots.

  7. Space Engineers - Wikipedia

    en.wikipedia.org/wiki/Space_Engineers

    Space Engineers was developed and published by the indie video game developer Keen Software House based in the Czech Republic. Implemented as a voxel-based sandbox game set in an asteroid field in space, built on their own game engine, VRAGE 2. [13] Its core feature is volumetricity of the environment.

  8. Living Books - Wikipedia

    en.wikipedia.org/wiki/Living_Books

    Living Books is a series of interactive read-along adventures aimed at children aged 3–9. Created by Mark Schlichting, the series was mostly developed by Living Books for CD-ROM and published by Broderbund for Mac OS and Microsoft Windows.

  9. Reed–Solomon error correction - Wikipedia

    en.wikipedia.org/wiki/Reed–Solomon_error...

    The Reed–Solomon code is actually a family of codes, where every code is characterised by three parameters: an alphabet size , a block length, and a message length, with <. The set of alphabet symbols is interpreted as the finite field F {\displaystyle F} of order q {\displaystyle q} , and thus, q {\displaystyle q} must be a prime power .