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  2. Maximal munch - Wikipedia

    en.wikipedia.org/wiki/Maximal_munch

    In computer programming and computer science, "maximal munch" or "longest match" is the principle that when creating some construct, as much of the available input as possible should be consumed. The earliest known use of this term is by R.G.G. Cattell in his PhD thesis [ 1 ] on automatic derivation of code generators for compilers .

  3. Timeline of programming languages - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_programming...

    ANSI/ISO Standard C++ C++, Standard C, C 1998 PureBasic: Frederic Laboureur, Fantaisie Software 1998 UnrealScript: Tim Sweeney at Epic Games: C++, Java: 1998 XSLT (+ XPath) W3C, James Clark: DSSSL: 1998 Xojo (REALbasic at the time) Xojo, Andrew Barry Visual Basic: 1999 C99: C99 ISO/IEC 9899:1999 C90: 1999 Gambas: Benoît Minisini: Visual Basic ...

  4. Java performance - Wikipedia

    en.wikipedia.org/wiki/Java_performance

    Benchmarks often measure performance for small numerically intensive programs. In some rare real-life programs, Java out-performs C. One example is the benchmark of Jake2 (a clone of Quake II written in Java by translating the original GPL C code). The Java 5.0 version performs better in some hardware configurations than its C counterpart. [42]

  5. List of JVM languages - Wikipedia

    en.wikipedia.org/wiki/List_of_JVM_languages

    This list of JVM Languages comprises notable computer programming languages that are used to produce computer software that runs on the Java virtual machine (JVM). Some of these languages are interpreted by a Java program, and some are compiled to Java bytecode and just-in-time (JIT) compiled during execution as regular Java programs to improve performance.

  6. Java concurrency - Wikipedia

    en.wikipedia.org/wiki/Java_concurrency

    The Java programming language and the Java virtual machine (JVM) are designed to support concurrent programming. All execution takes place in the context of threads. Objects and resources can be accessed by many separate threads. Each thread has its own path of execution, but can potentially access any object in the program.

  7. The Computer Language Benchmarks Game - Wikipedia

    en.wikipedia.org/wiki/The_Computer_Language...

    The Computer Language Benchmarks Game (formerly called The Great Computer Language Shootout) is a free software project for comparing how a given subset of simple algorithms can be implemented in various popular programming languages.

  8. What is a siesta? The history of the afternoon nap and its ...

    www.aol.com/lifestyle/siesta-history-afternoon...

    A siesta is a specific type of nap taken in the early afternoon, particularly in cultures where this practice is traditional. Naps can happen at any time of the day.

  9. Hunt–Szymanski algorithm - Wikipedia

    en.wikipedia.org/wiki/Hunt–Szymanski_algorithm

    In computer science, the Hunt–Szymanski algorithm, [1] [2] also known as Hunt–McIlroy algorithm, is a solution to the longest common subsequence problem.It was one of the first non-heuristic algorithms used in diff which compares a pair of files each represented as a sequence of lines.