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In video games, a raid is a type of mission in Massively multiplayer online role-playing games (MMORPGs) where a much larger number than usual of people specifically gather in an attempt to defeat either: (a) another number of people at player-vs-player (PVP), (b) a series of computer-controlled enemies (non-player characters; NPCs) in a player-vs-environment (PVE) battlefield, or (c) a very ...
Bosses appear in many video games, particularly story or level-based first and third-person shooters, racing games, fighting games, platform games, survival horrors, role-playing video games, and most shoot 'em ups. Most games feature multiple bosses, each often more difficult than the last.
A fight with a boss character is referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the players have faced up to that point in a game. Boss battles are generally seen at climax points of particular sections of games, such as at the end of a level or stage or guarding a specific objective.
I–V–vi–IV chord progression in C: 4: Major I–IV ... This page was last edited on 3 February 2025, at 04:45 (UTC).
Baka - Mafia 3; Esteban Bautista (Benito Martinez) - Army of Two: The Devil's Cartel; Micah Bell (Peter Blomquist) - Red Dead Redemption 2; Bad Bessie (Heather Simms) - Red Dead Revolver; John Bishop - Fallout 2; The Boss - Saints Row 2, Saints Row: The Third, and Saints Row IV; Angelo Bronte - Red Dead Redemption 2; Bullet - The Warriors
A common type of three-chord song is the simple twelve-bar blues used in blues and rock and roll. Typically, the three chords used are the chords on the tonic, subdominant, and dominant (scale degrees I, IV and V): in the key of C, these would be the C, F and G chords. Sometimes the V 7 chord is used instead of V, for greater tension.
In tonal music, chord progressions have the function of either establishing or otherwise contradicting a tonality, the technical name for what is commonly understood as the "key" of a song or piece. Chord progressions, such as the extremely common chord progression I-V-vi-IV, are usually expressed by Roman numerals in
The naive chord (C,E,G,B ♭) spans six frets from fret 3 to fret 8; [50] such seventh chords "contain some pretty serious stretches in the left hand". [47] An illustration shows a naive C7 chord, which would be extremely difficult to play, [50] besides the open-position C7 chord that is conventional in standard tuning.