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Spider-Man: Across The Spider-Verse came out just shy of two weeks ago and it's already Sony's highest-grossing animated release in history. But its influence goes beyond the box office. In a true ...
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The canon of a work of fiction is "the body of works taking place in a particular fictional world that are widely considered to be official or authoritative; [especially] those created by the original author or developer of the world". [2] Canon is contrasted with, or used as the basis for, works of fan fiction and other derivative works. [3]
The Star Trek canon is the set of all material taking place within the Star Trek universe that is considered official. The definition and scope of the Star Trek canon has changed over time. Until late 2006, it was mainly composed of the live-action television series and films [ 1 ] before becoming a more vague and abstract concept. [ 2 ]
Live action movies (such as A Fistful of Dollars) use photography to depict settings and characters as they appear in life. In this example, Clint Eastwood and Marianne Koch appear in a real-world location. Live action is a form of cinematography or videography that uses photography instead of animation.
The term canon derives from the Greek κανών (kanon), meaning "rule", and thence via Latin and Old French into English. [1] The concept in English usage is very broad: in a general sense it refers to being one (adjectival) or a group (noun) of official, authentic or approved rules or laws, particularly ecclesiastical; or group of official, authentic, or approved literary or artistic works ...
The widespread study of animal cognition has required a disciplined use of Lloyd Morgan's canon. [4] D.A. Dewsbury called Morgan's Canon "perhaps, the most quoted statement in the history of comparative psychology". [5] Frans de Waal reiterated that it is "perhaps the most quoted statement in all of psychology" in his book The Ape and the Sushi ...
Interactive storytelling (also known as interactive drama) is a form of digital entertainment in which the storyline is not predetermined. The author creates the setting, characters, and situation which the narrative must address, but the user (also reader or player) experiences a unique story based on their interactions with the story world.