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---- If we'll be converting to a JSON object, we'll want to sort the keys so that the-- end result is deterministic.--local string_keys = {} local number_keys = {} local number_keys_must_be_strings = false local maximum_number_key for key in pairs (T) do if type (key) == 'string' then table.insert (string_keys, key) elseif type (key) == 'number ...
For types 2 (byte string) and 3 (text string), the count is the length of the payload. For types 4 (array) and 5 (map), the count is the number of items (pairs) in the payload. For type 6 (tag), the payload is a single item and the count is a numeric tag number which describes the enclosed item.
Certain JSON implementations only accept JSON texts representing an object or an array. For interoperability, applications interchanging JSON should transmit messages that are objects or arrays. The specifications allow JSON objects that contain multiple members with the same name.
^The current default format is binary. ^ The "classic" format is plain text, and an XML format is also supported. ^ Theoretically possible due to abstraction, but no implementation is included.
JSON is a popular format for exchanging object data between systems. Frequently there's a need for a stream of objects to be sent over a single connection, such as a stock ticker or application log records. [1]
A JSON Patch document is structured as a JSON array of objects where each object contains one of the six JSON Patch operations: add, remove, replace, move, copy, and test. This structure was influenced by the specification of XML patch.
Compared to JSON, BSON is designed to be efficient both in storage space and scan-speed. Large elements in a BSON document are prefixed with a length field to facilitate scanning. In some cases, BSON will use more space than JSON due to the length prefixes and explicit array indices. [2]
This makes accessing data in these formats much faster than data in formats requiring more extensive processing, such as JSON, CSV, and in many cases Protocol Buffers. Compared to other serialization formats however, the handling of FlatBuffers requires usually more code, and some operations are not possible (like some mutation operations).