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Multitasking is a common feature of computer operating systems since at least the 1960s. It allows more efficient use of the computer hardware; when a program is waiting for some external event such as a user input or an input/output transfer with a peripheral to complete, the central processor can still be used with another program.
Even though it is very difficult to further speed up a single thread or single program, most computer systems are actually multitasking among multiple threads or programs. Thus, techniques that improve the throughput of all tasks result in overall performance gains. Two major techniques for throughput computing are multithreading and ...
Multitasking may refer to: Computer multitasking, the concurrent execution of multiple tasks (also known as processes) over a certain period of time Cooperative multitasking; Pre-emptive multitasking; Human multitasking, the apparent performance by an individual of handling more than one task at the same time
Explicitly parallel instruction computing (EPIC) is like VLIW with extra cache prefetching instructions. Simultaneous multithreading (SMT) is a technique for improving the overall efficiency of superscalar processors. SMT permits multiple independent threads of execution to better utilize the resources provided by modern processor architectures.
Multithreading is similar in concept to preemptive multitasking but is implemented at the thread level of execution in modern superscalar processors. Simultaneous multithreading (SMT) is one of the two main implementations of multithreading, the other form being temporal multithreading (also known as super-threading).
Multiprocessing is the use of two or more central processing units (CPUs) within a single computer system. [1] [2] The term also refers to the ability of a system to support more than one processor or the ability to allocate tasks between them.
In the sense of "unit of execution", in some operating systems, a task is synonymous with a process [citation needed], and in others with a thread [citation needed].In non-interactive execution (batch processing), a task is a unit of execution within a job, [1] [2] with the task itself typically a process.
Cooperative multitasking is similar to async/await in languages, such as JavaScript or Python, that feature a single-threaded event-loop in their runtime. This contrasts with cooperative multitasking in that await cannot be invoked from a non-async function, but only an async function, which is a kind of coroutine. [4] [5]