Search results
Results From The WOW.Com Content Network
Sublogic Corporation (stylized as subLOGIC) is an American software development company. It was formed in 1977 by Bruce Artwick , and incorporated in 1978 by Artwick's partner Stu Moment [ 1 ] as Sublogic Communications Corporation . [ 2 ]
Bruce Arthur Artwick (born January 1, 1953) [1] is an American software engineer. He is the creator of the first consumer flight simulator software. He founded Sublogic after graduating from the University of Illinois at Urbana–Champaign in 1977, and released the first version of Flight Simulator for the Apple II in 1979.
This category lists video games developed or published by Sublogic, also known as Sublogic Communications Corporation. Pages in category "Sublogic games" The following 14 pages are in this category, out of 14 total.
Sublogic instead finished a Macintosh version, released by Microsoft, then resumed work on the Amiga and Atari ST versions. [2] Although still called Flight Simulator II, the Amiga and Atari ST versions compare favorably with Microsoft Flight Simulator 3.0. Notable features included a windowing system allowing multiple simultaneous 3d views ...
Flight Assignment: A.T.P. (Airline Transport Pilot or simply ATP) was an amateur flight simulator released in 1990 by the Sublogic Corporation.It runs on DOS based PCs. The simulation models the Boeing 737, 747, 767, Airbus A320 and Shorts 360.
Get breaking entertainment news and the latest celebrity stories from AOL. All the latest buzz in the world of movies and TV can be found here.
Sublogic: Sublogic: Apple II, Atari 8-bit, Commodore 64, PC-98, Amiga, Atari ST, Tandy Color Computer 3: Single-player: Flight Simulator II is a video game written by Bruce Artwick and published by Sublogic as the sequel to FS1 Flight Simulator. It was released in December 1983 for the Apple II. Thunder Blade: Discontinued 1987–1989 Sega: Sega
Meanwhile, Bruce Artwick left Sublogic and founded The Bruce Artwick Organization to continue his work on subsequent Microsoft releases, beginning with Microsoft Flight Simulator 3.0 in 1988. Microsoft Flight Simulator reached commercial maturity with version 3.1, and went on to encompass the use of 3D graphics and graphic hardware acceleration.