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  2. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Artificial intelligence has been an integral part of video games since their inception in 1948, first seen in the game Nim. [1] AI in video games is a distinct subfield and differs from academic AI. It serves to improve the game-player experience rather than machine learning or decision making.

  3. Machine learning in video games - Wikipedia

    en.wikipedia.org/.../Machine_learning_in_video_games

    The 2014 research paper on "Variational Recurrent Auto-Encoders" attempted to generate music based on songs from 8 different video games. This project is one of the few conducted purely on video game music. The neural network in the project was able to generate data that was very similar to the data of the games it trained off of. [35]

  4. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [ 1 ]

  5. Oasis (Minecraft clone) - Wikipedia

    en.wikipedia.org/wiki/Oasis_(Minecraft_clone)

    Oasis is a 2024 video game that attempts to replicate the 2011 sandbox game Minecraft, run entirely using generative artificial intelligence.The project, which began development in 2022 between the AI company Decart and the computer hardware startup Etched, was released by Decart to the public on October 31, 2024.

  6. Dream Machine (text-to-video model) - Wikipedia

    en.wikipedia.org/wiki/Dream_Machine_(text-to...

    Dream Machine is a text-to-video model created by the San Francisco-based generative artificial intelligence company Luma Labs, which had previously created Genie, a 3D model generator. It was released to the public on June 12, 2024, which was announced by the company in a post on X alongside examples of videos it created. [ 1 ]

  7. Animated Features Like ‘Transformers One’ and ’Wild Robot ...

    www.aol.com/animated-features-transformers-one...

    While some may use machine learning — a type of AI — in … Animated Features Like ‘Transformers One’ and ’Wild Robot’ and More Rely on Artists for the Magic as Machine Learning or AI ...

  8. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    Since a typical application of this technology is improving the appearance of fourth-generation and earlier video games on arcade and console emulators, many pixel art scaling algorithms are designed to run in real-time for sufficiently small input images at 60-frames per second.

  9. Synthetic media - Wikipedia

    en.wikipedia.org/wiki/Synthetic_media

    Synthetic media (also known as AI-generated media, [1] [2] media produced by generative AI, [3] personalized media, personalized content, [4] and colloquially as deepfakes [5]) is a catch-all term for the artificial production, manipulation, and modification of data and media by automated means, especially through the use of artificial intelligence algorithms, such as for the purpose of ...