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In contrast, a character entity reference refers to a character by the name of an entity which has the desired character as its replacement text. The entity must either be predefined (built into the markup language) or explicitly declared in a Document Type Definition (DTD). The format is the same as for any entity reference: &name;
The sentence "The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents", in Zalgo textZalgo text is generated by excessively adding various diacritical marks in the form of Unicode combining characters to the letters in a string of digital text. [4]
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A lolcat (pronounced / ˈ l ɒ l k æ t / LOL-kat), or LOLcat, is an image macro of one or more cats. Lolcat images' idiosyncratic and intentionally grammatically incorrect text is known as lolspeak. [1] Lolcat is a compound word of the acronymic abbreviation LOL (laugh out loud) and the word "cat".
An "eleet hacker" (31337 H4XØR) laptop sticker, along with a "Free Kevin" sticker. Leet (or "1337"), also known as eleet or leetspeak, or simply hacker speech, is a system of modified spellings used primarily on the Internet.
LOLCODE has also inspired LOLPython, written by Andrew Dalke. LOLPython uses LOL-inspired syntax similar to that of LOLCODE, but with a Python-like style. It operates by translating the LOLPython source into Python code. [24] ArnoldC is an offshoot of LOLCODE that replaces lolspeak with quotes from different Arnold Schwarzenegger movies. [25]
2008 graffiti featuring LOL and ROFL on the Molenfeuer lighthouse in Büsum, Germany. On March 24, 2011, LOL, along with other acronyms, was formally recognized in an update of the Oxford English Dictionary. [17] [24] In their research, it was determined that the earliest recorded use of LOL as an initialism was for "little old lady" in the ...
The distinction made by Unicode between character and glyph variant is somewhat problematic in the case of the runes; the reason is the high degree of variation of letter shapes in historical inscriptions, with many "characters" appearing in highly variant shapes, and many specific shapes taking the role of a number of different characters over the period of runic use (roughly the 3rd to 14th ...