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  2. Category:Open-world video games - Wikipedia

    en.wikipedia.org/.../Category:Open-world_video_games

    Pages in category "Open-world video games" The following 200 pages are in this category, out of approximately 797 total. This list may not reflect recent changes .

  3. Open world - Wikipedia

    en.wikipedia.org/wiki/Open_world

    In video games, an open world is a virtual world in which the player can approach objectives freely, as opposed to a world with more linear and structured gameplay. [1] [2] Notable games in this category include The Legend of Zelda (1986), Grand Theft Auto V (2013) and Minecraft (2011).

  4. List of open-source video games - Wikipedia

    en.wikipedia.org/.../List_of_open-source_video_games

    This is a list of notable open-source video games. Open-source video games are assembled from and are themselves open-source software, including public domain games with public domain source code. This list also includes games in which the engine is open-source but other data (such as art and music) is under a more restrictive license.

  5. List of video games in development - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games_in...

    This is a confirmed list of video games in development, ... Open world: Lightspeed LA: LightSpeed Studios [178] Legacy: Steel & Sorcery: Win: Action role-playing:

  6. List of historical video games - Wikipedia

    en.wikipedia.org/wiki/List_of_historical_video_games

    An open-world action-adventure game set in a stylized version of ancient Greece, where players control Fenyx, a demigod on a quest to rescue the Greek gods from the titan Typhon. The date is according to the dialogue between Zeus and Prometheus from the Immortals Fenyx Rising: Story Trailer, where Zeus is shocked to learn that video games will ...

  7. List of video game genres - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_genres

    In video games, an open world is a game mechanic of using a virtual world that the player can explore and approach objectives freely, as opposed to a world with more linear and structured gameplay. While games have used open-world designs since the 1980s, the implementation in Grand Theft Auto III (2001) set a standard that has been used since.