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  2. Display size - Wikipedia

    en.wikipedia.org/wiki/Display_size

    Display size. On 2D displays, such as computer monitors and TVs, display size or viewable image size (VIS) refers to the physical size of the area where pictures and videos are displayed. The size of a screen is usually described by the length of its diagonal, which is the distance between opposite corners, typically measured in inches.

  3. Optimum HDTV viewing distance - Wikipedia

    en.wikipedia.org/wiki/Optimum_HDTV_viewing_distance

    0.8 H. This table can be used in a number of ways : Find the optimal distance for a given screen. Example: for a 4K UHD screen 140 cm high (112 inches diagonal), the optimal distance is 140 × 1.6 = 224 cm. Find the right screen size. Example: for a 1080 HDTV used at a distance of 250 cm, you need to find a screen whose height is close to ...

  4. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    This bit of marketing obfuscation is calculated as horizontal resolution × vertical resolution × 3. For example: 640 × 480 VGA is 921,600 subpixels, or 307,200 pixels, 800 × 600 SVGA is 1,440,000 subpixels, or 480,000 pixels, and 1024 × 768 XGA is 2,359,296 subpixels, but only 786,432 full-color pixels. ^ Apple Computer 1 megapixel standard.

  5. Display aspect ratio - Wikipedia

    en.wikipedia.org/wiki/Display_aspect_ratio

    The display aspect ratio (DAR) is the aspect ratio of a display device and so the proportional relationship between the physical width and the height of the display. It is expressed as two numbers separated by a colon (x: y), where x corresponds to the width and y to the height. Common aspect ratios for displays, past and present, include 5:4 ...

  6. Large-screen television technology - Wikipedia

    en.wikipedia.org/wiki/Large-screen_television...

    A 140 cm (56 in) DLP rear-projection TV. Large-screen television technology (colloquially big-screen TV) developed rapidly in the late 1990s and 2000s. Prior to the development of thin-screen technologies, rear-projection television was standard for larger displays, and jumbotron, a non-projection video display technology, was used at stadiums ...

  7. Speedometer - Wikipedia

    en.wikipedia.org/wiki/Speedometer

    A virtual speedometer is a computer-generated tool that displays the current speed of a vehicle or object. The virtual speedometer typically calculates the object's speed based on the distance it travels over time. Such speedometers are programmed using programming languages such as HTML, CSS, and Javascript.