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  2. Juvenile fish - Wikipedia

    en.wikipedia.org/wiki/Juvenile_fish

    Juvenile fish are marketed as food. Whitebait is a marketing term for the fry of fish, typically between 25 and 50 millimetres long. Such juvenile fish often travel together in schools along the coast, and move into estuaries and sometimes up rivers where they can be easily caught with fine meshed fishing nets.

  3. List of Mario educational games - Wikipedia

    en.wikipedia.org/wiki/List_of_Mario_educational...

    The popularity of the Super Mario series led to the release of several spin-off Mario educational games from 1988 to 1996. Nintendo had little involvement in the development of these games; they were created by various other developers, including The Software Toolworks and Interplay Entertainment .

  4. Super Mario - Wikipedia

    en.wikipedia.org/wiki/Super_Mario

    Super Mario Maker is a creation tool released for the Wii U in September 2015 [50] which allows players to create their own levels based on the gameplay and style of Super Mario Bros., Super Mario Bros. 3, Super Mario World, and New Super Mario Bros. U, as well as to share their creations online. Based on existing games, several gameplay ...

  5. Mario's Early Years! - Wikipedia

    en.wikipedia.org/wiki/Mario's_Early_Years!

    The Mario's Early Years! series is a trilogy of point-and-click educational games released on MS-DOS and Super Nintendo Entertainment System developed and published by The Software Toolworks under license from Nintendo. The three games consist of Fun with Letters, Fun with Numbers and Preschool Fun.

  6. Mario - Wikipedia

    en.wikipedia.org/wiki/Mario

    Since Super Mario World took place in a land of dinosaurs, Takashi Tezuka requested Shigefumi Hino to draw a character based on Miyamoto's concepts and sketches, which he drew during the development of Super Mario Bros. 3. [98] [99] Super Mario World was released during a console war between Nintendo and Sega; Sega's mascot, Sonic the Hedgehog ...

  7. Super Mario Bros. - Wikipedia

    en.wikipedia.org/wiki/Super_Mario_Bros.

    Rather than confront the newly oriented player with obstacles, the first level of Super Mario Bros. lays down the variety of in-game hazards by means of repetition, iteration, and escalation. [33] The level was finished around July 1985, when development time was furthered by 3–4 weeks to finish the rest of the game. [30]

  8. Super Mario Bros. 2 - Wikipedia

    en.wikipedia.org/wiki/Super_Mario_Bros._2

    Super Mario Bros. 2 features some enemies and items from Yume Kōjō: Doki Doki Panic. The playable characters can now also lift and throw things to defeat enemies. Super Mario Bros. 2 is a 2D side-scrolling platform game. The objective is to navigate the player's character through the dream world Subcon and defeat the main antagonist Wart. [1]

  9. Super Mario Bros. 3 - Wikipedia

    en.wikipedia.org/wiki/Super_Mario_Bros._3

    Super Mario Bros. 3 introduced many elements that became Super Mario staples, such as Bowser's children (the Koopalings) and a world map to transition between levels. Super Mario Bros. 3 was praised by critics for its challenging gameplay and is regarded as one of the greatest video games of all time.