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  2. Nehrim: At Fate's Edge - Wikipedia

    en.wikipedia.org/wiki/Nehrim:_At_Fate's_Edge

    Nehrim: At Fate's Edge is a total conversion mod of Bethesda Softworks' The Elder Scrolls IV: Oblivion developed by the German team SureAI over the span of four years. [1] It was released in German on June 9, 2010, and subsequently in English on September 11, 2010.

  3. The Elder Scrolls IV: Oblivion - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_IV:_Oblivion

    The Elder Scrolls IV: Oblivion is a 2006 action role-playing game developed by Bethesda Game Studios, and co-published by Bethesda Softworks and 2K Games.It is the fourth installment in The Elder Scrolls series, following 2002's The Elder Scrolls III: Morrowind, and was released for Microsoft Windows and Xbox 360 in 2006, followed by PlayStation 3 in 2007.

  4. The Elder Scrolls - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls

    This shifted the focus away from character creation and more onto character development. The flexibility of the games' engines has facilitated the release of game extensions (or mods) through The Elder Scrolls Construction Set. The Elder Scrolls main series of games emphasizes different aspects of the gaming experience than most role-playing games.

  5. List of Bethesda Softworks video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Bethesda_Softworks...

    The Elder Scrolls III: Tribunal: The Elder Scrolls III: Morrowind: Windows November 6, 2002: Bethesda Game Studios [169] The Elder Scrolls III: Bloodmoon: Windows June 3, 2003 [170] The Elder Scrolls IV: Knights of the Nine: The Elder Scrolls IV: Oblivion: Windows November 21, 2006 [171] Xbox 360 [172] PlayStation 3 March 20, 2007 [173]

  6. The Elder Scrolls IV: Shivering Isles - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_IV:...

    The Elder Scrolls IV: Shivering Isles is the second expansion pack for the role-playing video game The Elder Scrolls IV: Oblivion.Announced on January 18, 2007, the expansion was developed, published, and released over the Xbox Live Marketplace by Bethesda Softworks; its retail release was co-published with 2K Games. [1]

  7. The Elder Scrolls Renewal Project - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_Renewal...

    The Elder Scrolls Renewal Project (TESRenewal) is a fan volunteer effort to recreate and remaster the video games in The Elder Scrolls series. The team is best known for its Skywind project, which seeks to recreate the 2002 The Elder Scrolls III: Morrowind on the 2016 The Elder Scrolls V: Skyrim: Special Edition game engine, known as the Creation Engine.

  8. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    After using the Gamebryo engine to create The Elder Scrolls III: Morrowind, The Elder Scrolls IV: Oblivion, and Fallout 3, Bethesda decided that Gamebryo's capabilities were becoming too outdated and began work on the Creation Engine for their next game, The Elder Scrolls V: Skyrim, by forking the codebase used for Fallout 3.

  9. In May 2006, The Elder Scrolls IV: Oblivion had its rating changed from T to M due to "more detailed depictions of blood and gore than were considered in the original rating", along with a third-party mod for the PC version allowing the use of topless female characters.