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  2. Encapsulation (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Encapsulation_(computer...

    Essentially, encapsulation prevents external code from being concerned with the internal workings of an object. Encapsulation allows developers to present a consistent interface that is independent of its internal implementation. As one example, encapsulation can be used to hide the values or state of a structured data object inside a class.

  3. Opaque pointer - Wikipedia

    en.wikipedia.org/wiki/Opaque_pointer

    This example demonstrates a way to achieve the information hiding (encapsulation) aspect of object-oriented programming using the C language. If someone wanted to change the definition of struct obj, it would be unnecessary to recompile any other modules in the program that use the obj.h header file unless the API was also changed.

  4. Bridge pattern - Wikipedia

    en.wikipedia.org/wiki/Bridge_pattern

    The bridge uses encapsulation, aggregation, and can use inheritance to separate responsibilities into different classes. When a class varies often, the features of object-oriented programming become very useful because changes to a program's code can be made easily with minimal prior knowledge about the program. The bridge pattern is useful ...

  5. Information hiding - Wikipedia

    en.wikipedia.org/wiki/Information_hiding

    A common use of information hiding is to hide the physical storage layout for data so that if it is changed, the change is restricted to a small subset of the total program. For example, if a three-dimensional point (x, y, z) is represented in a program with three floating-point scalar variables and later, the representation is changed to a ...

  6. Separation of concerns - Wikipedia

    en.wikipedia.org/wiki/Separation_of_concerns

    Encapsulation is a means of information hiding. [2] Layered designs in information systems are another embodiment of separation of concerns (e.g., presentation layer, business logic layer, data access layer, persistence layer). [3] Separation of concerns results in more degrees of freedom for some aspect of the program's design, deployment, or ...

  7. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [2]

  8. Friend class - Wikipedia

    en.wikipedia.org/wiki/Friend_class

    Examples of such workarounds are: Make the parts' fields public. This solution decreases encapsulation by making it possible to violate invariants of the data-structure from outside. Move all mutable structural data away from the part to the data-structure, and introduce indirection back from each part to its data-structure.

  9. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    The book includes examples in C++ and Smalltalk. It has been influential to the field of software engineering and is regarded as an important source for object-oriented design theory and practice. More than 500,000 copies have been sold in English and in 13 other languages. [ 1 ]