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Wave picking is used to support management and workers via a warehouse management system (WMS) in several ways, to support the planning and organizing of the daily flow of work of a warehouse or distribution center. Wave picking is an application of short-interval-scheduling. Managers, using a WMS, may assign groups of orders into short ...
Rolling-wave planning is the process of project planning in waves as the project proceeds and later details become clearer; similar to the techniques used in agile software development approaches like Scrum. [1] Work to be done in the near term is based on high-level assumptions; also, high-level milestones are set.
The algorithms used in scheduling analysis “can be classified as pre-emptive or non-pre-emptive". [1] A scheduling algorithm defines how tasks are processed by the scheduling system. In general terms, in the algorithm for a real-time scheduling system, each task is assigned a description, deadline and an identifier (indicating priority).
Automated planning and scheduling, sometimes denoted as simply AI planning, [1] is a branch of artificial intelligence that concerns the realization of strategies or action sequences, typically for execution by intelligent agents, autonomous robots and unmanned vehicles.
Tools: Schedule Network Analysis, Critical path method, schedule compression, what if scenario analysis, resources leveling, critical chain method, project management software, applying calendars, adjusting leads and lags, schedule model; Outputs: Project schedule, Schedule model data, schedule baseline, resource requirements update, activity ...
The project schedule is a calendar that links the tasks to be done with the resources that will do them. It is the core of the project plan used to show the organization how the work will be done, commit people to the project, determine resource needs, and used as a kind of checklist to make sure that every task necessary is performed.
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UML's use case diagram provides a simple goal modeling notation. The bubbles name functional goals, [14] so a Use case diagram forms a simple functions-only goal model: as Cockburn writes, use cases cover only the behavioral requirements. [15] Roles are shown as actors (stickmen on the diagram), linked to the use cases in which they take part.