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Homebrew, when applied to video games, refers to software produced by hobbyists for proprietary video game consoles which are not intended to be user-programmable. The official documentation is often only available to licensed developers, and these systems may use storage formats that make distribution difficult, such as ROM cartridges or encrypted CD-ROMs.
The VisualBoyAdvance became the most popular GBA emulator for the Unix platform [18] and the emulator contributed "greatly" to the late years of GBA game development by providing a suite of development and visual debugging tools for developers who wanted to create games that surpassed even Nintendo's own. [19]
[citation needed] Emulators are also a useful tool in the development process of homebrew demos and the creation of new games for older, discontinued, or rare consoles. [citation needed] The code and data of a game are typically supplied to the emulator by means of a ROM file (a copy of game cartridge data) or an ISO image (a copy of optical ...
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Multi-system emulators are capable of emulating the functionality of multiple systems. higan; MAME (Multiple Arcade Machine Emulator) Mednafen; MESS (Multi Emulator Super System), formerly a stand-alone application and now part of MAME; OpenEmu
The Game Boy Advance [a] (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June.
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ROM hacking (short for Read-only memory hacking) is the process of modifying a ROM image or ROM file to alter the contents contained within, usually of a video game to alter the game's graphics, dialogue, levels, gameplay, and/or other elements.