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In addition to the LHX prototype scout-attack helicopter, the game includes two flyable US Army helicopters – the AH-64A Apache and UH-60 Blackhawk – and (as of 1990) a prototype MV-22 Osprey (which can actually switch between helicopter and airplane control modes), any of which may be deployed against Soviet-made ground and air military equipment in the three war theaters of Libya ...
A-Jax (video game) Action Force (video game) Air Assault Task Force; Air Cavalry; Air Conflicts: Vietnam; Air Duel; Air Inferno; Air Ranger: Rescue Helicopter; Air Rescue; Airwolf (video game) Apache (video game) Apache 3; Apache Strike; Apache: Air Assault; Armor Alley; Armour-Geddon; Army Men: Air Attack; Army Men: Air Attack 2; Army Men: Air ...
The game involves piloting a small helicopter around a playfield. The player has to position the helicopter and drop a person suspended from the aircraft onto a hay bale or moving cart. If incorrectly timed, the person might fall onto the ground or injure the horse or the driver of the cart. [3]
The game is a top-down flight sim that places the player in a number of different helicopters. Captain Blade's main responsibility is to act as aerial support for Sarge Hawk and his men. The game introduces abilities such as lifting heavy objects and transporting them to other locations, landing on the ground to load/unload soldiers and unique ...
Steel Talons is an air combat arcade game. The player flies a helicopter equipped with a machine gun, rockets, and a limited number of air-to-surface guided missiles. It originated as a two-player cockpit arcade cabinet with both cooperative and competitive modes. In single-player mode or cooperative two-player mode, there are 19 missions.
H.E.R.O. (standing for Helicopter Emergency Rescue Operation) [1] is a video game designed by John Van Ryzin and published by Activision for the Atari 2600 in March 1984. The game has players control Roderick Hero who traverses a mineshaft avoiding enemies and hazards to rescue trapped miners.
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Firestorm: Thunderhawk 2 was created by the British studio Core Design, as a sequel to the original Thunderhawk. [1] Sarah Avory served as a lead programmer, while Martin Iveson handled the game's music and sound effects. [3] The game was developed simultaneously for the PC, Saturn, and PlayStation, with the PC as the lead platform.