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  2. Advanced Visualization Studio - Wikipedia

    en.wikipedia.org/wiki/Advanced_Visualization_Studio

    AVS has a customizable design which allows users to create their own visualization effects, or "presets". AVS was made open source software in May 2005, released under a BSD-style license . AVS is currently at version 2.83 and is included with Winamp , though the distributed version has later been reverted [ 1 ] due to compatibility issues.

  3. MilkDrop - Wikipedia

    en.wikipedia.org/wiki/MilkDrop

    MilkDrop 2 added DirectX 9.0 support and added the ability to use pixel shaders in its presets. Milkdrop is implemented in Winamp (v5.66). The source code for MilkDrop 2.25c has been released on 15 May 2013. [7] MilkDrop 2.25d was released in December 2022 (along with Winamp v5.9), but it broke backwards compatibility with some presets. [13]

  4. List of phylogenetics software - Wikipedia

    en.wikipedia.org/wiki/List_of_phylogenetics_software

    BAli-Phy [6] Simultaneous Bayesian inference of alignment and phylogeny: Bayesian inference, alignment as well as tree search: M.A. Suchard, B. D. Redelings BATWING [7] Bayesian Analysis of Trees With Internal Node Generation: Bayesian inference, demographic history, population splits: I. J. Wilson, Weale, D.Balding BayesPhylogenies [8]

  5. Bounding volume hierarchy - Wikipedia

    en.wikipedia.org/wiki/Bounding_volume_hierarchy

    There are three primary categories of tree construction methods: top-down, bottom-up, and insertion methods. Top-down methods proceed by partitioning the input set into two (or more) subsets, bounding them in the chosen bounding volume, then keep partitioning (and bounding) recursively until each subset consists of only a single primitive (leaf nodes are reached).

  6. Binary space partitioning - Wikipedia

    en.wikipedia.org/wiki/Binary_space_partitioning

    Fuchs and co-authors [2] showed that constructing a BSP tree solved both of these problems by providing a rapid method of sorting polygons with respect to a given viewpoint (linear in the number of polygons in the scene) and by subdividing overlapping polygons to avoid errors that can occur with the painter's algorithm. A disadvantage of binary ...

  7. T-REX (web server) - Wikipedia

    en.wikipedia.org/wiki/T-REX_(web_server)

    T-REX (Tree and Reticulogram Reconstruction) [1] [2] is a freely available web server, developed at the department of Computer Science of the Université du Québec à Montréal, dedicated to the inference, validation and visualization of phylogenetic trees and phylogenetic networks.

  8. Scene graph - Wikipedia

    en.wikipedia.org/wiki/Scene_graph

    Architecture of OpenSceneGraph, an open-source 3D graphics API supporting feature-rich and widely adopted scene graph implementation.. A scene graph is a general data structure commonly used by vector-based graphics editing applications and modern computer games, which arranges the logical and often spatial representation of a graphical scene.

  9. SpeedTree - Wikipedia

    en.wikipedia.org/wiki/SpeedTree

    It generates texture atlases and compiles and optimizes tree models for real-time use. [19] SpeedTree SDK is a multi-platform C++ SDK that efficiently handles rendering of SpeedTree-generated trees and forests. The engine is designed to integrate and operate within a larger game engine, with ready-made support for Unreal Engine, Unity and OGRE ...