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History of video game consoles. Console war; 1st generation (1972–1983) 2nd generation (1976–1992) Video game crash of 1983; 3rd generation (1983–2003) 4th generation (1987–2003) 5th generation (1993–2005) 6th generation (1998–2013) 7th generation (2005–2017) 8th generation (2012–present) 9th generation (2020–present)
This is a list of noteworthy gaming conventions [nb 1] from around the world. This list is sectioned by location, and each gaming convention includes the dates during which it is typically held. Dates listed are approximate or traditional time periods for each convention.
A turn-based strategy 4X video game where players engage with real-world historical figures and events, managing ancient kingdoms, imperialistic expansion, and industrial and digital revolutions. The game emphasizes the geographical and political developments of civilizations, highlighting how cities, technologies, and cultures evolve across eras.
It is recognized as the world's first first-person racing video game or the first three-dimensional racing video game. [4] Atari, Inc. releases Hi-way, which was Atari's first game to use a cockpit cabinet. [5] Atari, Inc. releases Crash 'N Score, Gameplay is an early example of a simulation of a demolition derby.
Brazil is one of the world's largest video game markets, and by developing games and game systems locally through Tectoy, Sega managed to dominate the local console market. As of 2015, Tectoy still releases new cheap or portable versions of the Master System and Sega Genesis in the country, while companies such as Sony and Microsoft have ...
Throngs welcomed the Lantern Festival in cities across the world’s second most populous country with 1.4 billion people. Beijing hosted a slew of lantern festival events across the city.
Jul. 7—TRAVERSE CITY — As kids, Jake Stokes and Brent Kruscke owned, played and collected a lot of games. But, especially during the COVID-19 pandemic, finding a community of people to play ...
The World Video Game Hall of Fame is an international hall of fame for video games. The hall's administration is overseen by The Strong's International Center for the History of Electronic Games, and is located at The Strong National Museum of Play in Rochester, New York, United States. [1] [2] The museum began the International Center for the ...