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A flight simulation video game refers to the simulation of various aspects of flight or the flight environment for purposes other than flight training or aircraft development. A significant community of simulation enthusiasts is supported by several commercial software packages, as well as commercial and homebuilt hardware.
The game is mostly played from a first person perspective, but once locked onto by an enemy missile, the perspective changes to third person behind the player's plane to allow the player to perform evasive maneuvers. The plane is controlled by a joystick and has two weapons: a cannon and missiles.
Possible elements of a video game joystick: 1. stick, 2. base, 3. trigger, 4. extra buttons, 5. autofire switch, 6. throttle, 7. hat switch (POV hat), 8. suction cups. A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling.
There are two different control schemes for flying the planes, Arcade and Professional. The Arcade control scheme allows for easier control of the plane via a single joystick with automatic rudders, while the Professional controls offer separate control of the pitch, roll and yaw of the plane.
A military-focused VR flight simulator. The game currently has Six aircraft; four jet fighters, one tilt-jet VTOL, and a helicopter. Players control their aircraft by flipping switches, pressing buttons, and using the virtual throttle and joystick in the cockpit.
Several game controllers have incorporated HOTAS-like control arrangements. Such controllers have been commonly used by flight simulators; one example is the Thrustmaster Warthog, which is claimed to be based on the A-10. Optional controllers for the Xbox One games console include a flight stick that has been described as having HOTAS ...
The arcade version of Blazing Angels: Squadrons of WWII was developed by Global VR and released in 2008, [5] based upon the Windows version of the game. The initial arcade cabinet was a sit-down model that used a flight stick and throttle control scheme as well as a seat thumper to simulate the plane being shot at. An up-right model followed in ...
Tom Clancy's H.A.W.X is an arcade flight video game developed by Ubisoft Bucharest and published by Ubisoft for Microsoft Windows, Xbox 360 and PlayStation 3, and by Gameloft for BlackBerry PlayBook, iOS, Palm Pre, Android and Symbian^3.