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  2. Directional sound - Wikipedia

    en.wikipedia.org/wiki/Directional_sound

    Sound from an array spreads less than sound from a point source, by the Huygens–Fresnel principle applied to diffraction.. While a large loudspeaker is naturally more directional because of its large size, a source with equivalent directivity can be made by utilizing an array of traditional small loudspeakers, all driven together in-phase.

  3. Perspecta - Wikipedia

    en.wikipedia.org/wiki/Perspecta

    Unlike true stereophonic sound, which would be described as discrete tracks running in synchronization in time and phase, Perspecta merely panned a mono mix across various channels. Because of this, only isolated dialogue or sound effects could be mixed to be directional. Mixed sound effects, dialogue and music could not be suitably mixed.

  4. Audio headset - Wikipedia

    en.wikipedia.org/wiki/Audio_headset

    Intentional transmission of sound through bone can be used with individuals with normal hearing — as with bone-conduction headphones — or as a treatment option for certain types of hearing impairment. Bone generally conveys lower-frequency sounds better than higher frequency sound. These headsets/phones can be wired or wireless. [9] [10]

  5. Proximity effect (audio) - Wikipedia

    en.wikipedia.org/wiki/Proximity_effect_(audio)

    The proximity effect in audio is an increase in bass or low frequency response when a sound source is close to a directional or cardioid microphone. [1] [2] Proximity effect is a change in the frequency response of a directional pattern microphone that results in an emphasis on lower frequencies. It is caused by the use of ports to create ...

  6. 3D audio effect - Wikipedia

    en.wikipedia.org/wiki/3D_audio_effect

    3D audio effects are a group of sound effects that manipulate the sound produced by stereo speakers, surround-sound speakers, speaker-arrays, or headphones. This frequently involves the virtual placement of sound sources anywhere in three-dimensional space, including behind, above or below the listener. [1]

  7. Head-related transfer function - Wikipedia

    en.wikipedia.org/wiki/Head-related_transfer_function

    HRTF filtering effect. A head-related transfer function (HRTF) is a response that characterizes how an ear receives a sound from a point in space. As sound strikes the listener, the size and shape of the head, ears, ear canal, density of the head, size and shape of nasal and oral cavities, all transform the sound and affect how it is perceived, boosting some frequencies and attenuating others.

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