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Guillemets may also be called angle, Latin, Castilian, Spanish, or French quotes/quotation marks. [citation needed] Guillemet is a diminutive of the French name Guillaume, apparently after the French printer and punchcutter Guillaume Le Bé (1525–1598), [5] though he did not invent the symbols: they first appear in a 1527 book printed by ...
Geometric Shapes; Range: U+25A0..U+25FF (96 code points) Plane: BMP: Scripts: Common: Symbol sets: Control code graphics Geometric shapes: Assigned: 96 code points
the value of a plane angle in physics and mathematics; the angle to the z axis in spherical coordinates (mathematics) epoch or phase difference between two waves or vectors; the angle to the x axis in the xy-plane in spherical or cylindrical coordinates (physics) latitude in geodesy; radiant flux; neutron flux; Potential energy; electric potential
The angle shape was introduced later to make them easier to distinguish from apostrophes, commas and parentheses in handwritten manuscripts submitted to publishers. Unicode currently does not provide alternate codes for these 6/9 guillemets on the baseline, as they are considered to be form variants of guillemets, implemented in older French ...
The angle brackets or chevrons U+27E8 MATHEMATICAL LEFT ANGLE BRACKET and U+27E9 MATHEMATICAL RIGHT ANGLE BRACKET are for mathematical use and Western languages, whereas U+3008 〈 LEFT ANGLE BRACKET and U+3009 〉 RIGHT ANGLE BRACKET are for East Asian languages. The chevrons at U+2329 and U+232A are deprecated in favour of the U+3008 and U+ ...
For most symbols, the entry name is the corresponding Unicode symbol. So, for searching the entry of a symbol, it suffices to type or copy the Unicode symbol into the search textbox. Similarly, when possible, the entry name of a symbol is also an anchor, which allows linking easily from another Wikipedia article. When an entry name contains ...
As of Unicode version 16.0, there are 155,063 characters with code points, covering 168 modern and historical scripts, as well as multiple symbol sets.This article includes the 1,062 characters in the Multilingual European Character Set 2 subset, and some additional related characters.
A formula for computing the trigonometric identities for the one-third angle exists, but it requires finding the zeroes of the cubic equation 4x 3 − 3x + d = 0, where is the value of the cosine function at the one-third angle and d is the known value of the cosine function at the full angle.