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var x1 = 0; // A global variable, because it is not in any function let x2 = 0; // Also global, this time because it is not in any block function f {var z = 'foxes', r = 'birds'; // 2 local variables m = 'fish'; // global, because it wasn't declared anywhere before function child {var r = 'monkeys'; // This variable is local and does not affect the "birds" r of the parent function. z ...
The HTML code provides a "target" to insert generated contents into. Provide a template named "president-template". Last is a function grasping the JSON data, and for each president's subitem, grasping one template and filling it to finally select the HTML page's target appending the whole to it.
A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the format &#nnnn; or &#xhhhh; where nnnn is the code point in decimal form, and hhhh is the code point in hexadecimal form.
JSFuck can be used to bypass detection of malicious code submitted on websites, e.g. in cross-site scripting (XSS) attacks. [10] Another potential use of JSFuck lies in code obfuscation. An optimized version of JSFuck has been used to encode jQuery, a JavaScript library, into a fully functional version written with just the six characters. [11]
A short name for the template, used for the template list in the script (this name should be a unique name for each template object, even if 2 template objects are based on the same template) A list of "basic" template options, using the syntax described below
an expression is either an atom or a list; an atom is either a number or a symbol; a number is an unbroken sequence of one or more decimal digits, optionally preceded by a plus or minus sign; a symbol is a letter followed by zero or more of any characters (excluding whitespace); and
JSON (JavaScript Object Notation, pronounced / ˈ dʒ eɪ s ən / or / ˈ dʒ eɪ ˌ s ɒ n /) is an open standard file format and data interchange format that uses human-readable text to store and transmit data objects consisting of name–value pairs and arrays (or other serializable values).
In object-oriented languages, string functions are often implemented as properties and methods of string objects. In functional and list-based languages a string is represented as a list (of character codes), therefore all list-manipulation procedures could be considered string functions.