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  2. Scholar's mate - Wikipedia

    en.wikipedia.org/wiki/Scholar's_mate

    Scholar's mate was named and described in The Royall Game of Chesse-Play, a 1656 text by Francis Beale which adapted the work of the early chess writer Gioachino Greco. [1] The example given above is an adaptation of that reported by Beale.

  3. Checkmate - Wikipedia

    en.wikipedia.org/wiki/Checkmate

    A checkmate may occur in as few as two moves on one side with all of the pieces still on the board (as in fool's mate, in the opening phase of the game), in a middlegame position (as in the 1956 game called the Game of the Century between Donald Byrne and Bobby Fischer), [3] or after many moves with as few as three pieces in an endgame position.

  4. Checkmate pattern - Wikipedia

    en.wikipedia.org/wiki/Checkmate_pattern

    The ladder mate, [17] [18] also known as a lawnmower mate, is by far one of the most common checkmate patterns. In this mate, two major pieces (which can be two queens, two rooks or one rook and one queen) work together to push the enemy king to one side of the board.

  5. Rules of chess - Wikipedia

    en.wikipedia.org/wiki/Rules_of_chess

    Staunton style chess pieces. Left to right: king, rook, queen, pawn, knight, bishop. The rules of chess (also known as the laws of chess) govern the play of the game of chess. Chess is a two-player abstract strategy board game. Each player controls sixteen pieces of six types on a chessboard. Each type of piece moves in a distinct way.

  6. Fool's mate - Wikipedia

    en.wikipedia.org/wiki/Fool's_mate

    Fool's mate was named and described in The Royal Game of Chess-Play, a 1656 text by Francis Beale that adapted the work of the early chess writer Gioachino Greco. [2]Prior to the mid-19th century, there was not a prevailing convention as to whether White or Black moved first; according to Beale, the matter was to be decided in some prior contest or decision of the players' choice. [3]

  7. Chess - Wikipedia

    en.wikipedia.org/wiki/Chess

    The chess machine is an ideal one to start with, since: (1) the problem is sharply defined both in allowed operations (the moves) and in the ultimate goal (checkmate); (2) it is neither so simple as to be trivial nor too difficult for satisfactory solution; (3) chess is generally considered to require "thinking" for skillful play; a solution of ...