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  2. Among Us - Wikipedia

    en.wikipedia.org/wiki/Among_Us

    Among Us is a 2018 online multiplayer social deduction game developed and published by American game studio Innersloth. The game allows for cross-platform play; it was released on iOS and Android devices in June 2018 and on Windows later that year in November.

  3. Social deduction game - Wikipedia

    en.wikipedia.org/wiki/Social_deduction_game

    Other notable examples include Garry's Mod "Trouble in Terrorist Town" game mode, [6] Town of Salem, StarCraft II ' s Phantom Mode mod, [7] and Among Us. One important element of strategy in some social deduction games is determining how long to stick to one's story in the light of information obtained from other players. [8]

  4. Among Us VR - Wikipedia

    en.wikipedia.org/wiki/Among_Us_VR

    The player faces a pink Crewmate overlooking a dead blue Crewmate near the O2 panel. The normal “report” icon is hidden. Any alive player can report the body (unless reporting is disabled in custom lobbies) and trigger a meeting. Among Us VR is a 3D multiplayer game with two teams, Crewmates and Impostors. Crewmates must complete a wide ...

  5. The 10 Best Single-Player Video Games to Start Today - AOL

    www.aol.com/10-best-single-player-video...

    Here's an idea: try a single-player game. You can jump right into some of last year's greatest titles, like Baldur’s Gate 3 and Street Fighter 6 without playing earlier entries. Sports games are ...

  6. Bartle taxonomy of player types - Wikipedia

    en.wikipedia.org/wiki/Bartle_taxonomy_of_player...

    The Bartle taxonomy of player types is a classification of video game players based on a 1996 paper by Richard Bartle [1] according to their preferred actions within the game. The classification originally described players of multiplayer online games (including MUDs and MMORPGs ), though now it also refers to players of single-player video games .

  7. Injustice: Gods Among Us - Wikipedia

    en.wikipedia.org/wiki/Injustice:_Gods_Among_Us

    The campaign of Injustice: Gods Among Us was written by NetherRealm Studios in collaboration with DC Comics' writers. [19] Described by NetherRealm as "Story Mode 3.0", the Injustice campaign was approached similarly to Mortal Kombat vs. DC Universe and the 2011 Mortal Kombat reboot through the use of a cinematic narrative versus the traditional ladder-based single-player experience. [20]