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Espgaluda is an arcade game which involves firing bullets and lasers at enemies, with the ultimate goal being to gain points and make it through all of the game's levels. The player character has an energy gauge that can be depleted either by using a shield attack or being hit by a bullet, which activates an automatic guard barrier.
Following the region-free release of Mushihime-sama Futari, Makoto Asada of Cave said that the standard edition of Espgaluda II Black Label will be region-free, allowing North American and European players to import the game. Platinum edition is also region free but the Limited Edition, which includes a soundtrack and Xbox 360 faceplate, is not ...
Scanner Sombre is an exploration video game played from a first-person perspective. [1] [2] The player awakens in a tent inside a cave; after finding an augmented reality headset and a LIDAR scanner, the player can illuminate the surrounding environment using dots.
2D action platformer video game by Mega Man creator, Keiji Inafune. Of the total amount, $3,845,171 was raised on Kickstarter. Jun 21, 2016 [351] [352] The Mysterious Cities of Gold: Secret Paths: Ynnis Interactive Kickstarter: Sep 30, 2013: $30,000 $46,680 Puzzle adventure video game based on The Mysterious Cities of Gold TV series. Campaign ...
Hori produced a controller for the Xbox 360 game that was an Amazon Japan exclusive. [4] In April 2010, the Platinum Collection re-release came out in Japan, containing both the main game and the Mega Black Label downloadable content on the disc. Aksys Games has released the game in North America on June 28, 2010. A Limited Edition was released ...
CAVE Interactive Co., Ltd. [a] is a Japanese video game company founded in 1994 by former employees of Toaplan following its bankruptcy. They are known primarily for their "bullet hell" shoot 'em ups; from 1995 up to 2013, CAVE was one of the most prolific shoot 'em up developers in the Japanese market.
Caveblazers is a 2017 video game developed by Deadpan Games and published by Yogscast Games.Described as an "action-focused roguelike platformer", [1] players in Caveblazers defeat enemies across runs of procedurally-generated dungeons to accumulate items, weapons, and potions with random effects.
Each cave is connected to three others, and the system as a whole is equivalent to a dodecahedron. [1] The caves are in complete darkness, so the player cannot see into adjacent caves; instead, upon moving to a new empty cave, the game describes if they can smell a Wumpus, hear a bat, or feel a draft from a pit in one of the connected caves.
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