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  2. BSON - Wikipedia

    en.wikipedia.org/wiki/BSON

    [4] [5] The topmost element in the structure must be of type BSON object and contains 1 or more elements, where an element consists of a field name, a type, and a value. Field names are strings. Types include: Unicode string (using the UTF-8 encoding) 32-bit integer; 64-bit integer; double (64-bit IEEE 754 floating point number, including NaN/Inf)

  3. CBOR - Wikipedia

    en.wikipedia.org/wiki/CBOR

    Concise Binary Object Representation (CBOR) is a binary data serialization format loosely based on JSON authored by Carsten Bormann and Paul Hoffman. [ a ] Like JSON it allows the transmission of data objects that contain name–value pairs , but in a more concise manner.

  4. MessagePack - Wikipedia

    en.wikipedia.org/wiki/MessagePack

    MessagePack is more compact than JSON, but imposes limitations on array and integer sizes.On the other hand, it allows binary data and non-UTF-8 encoded strings. In JSON, map keys have to be strings, but in MessagePack there is no such limitation and any type can be a map key, including types like maps and arrays, and, like YAML, numbers.

  5. Comparison of data-serialization formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_data...

    ^ ASN.1 has X.681 (Information Object System), X.682 (Constraints), and X.683 (Parameterization) that allow for the precise specification of open types where the types of values can be identified by integers, by OIDs, etc. OIDs are a standard format for globally unique identifiers, as well as a standard notation ("absolute reference") for ...

  6. JSON - Wikipedia

    en.wikipedia.org/wiki/JSON

    JSON (JavaScript Object Notation, pronounced / ˈ dʒ eɪ s ən / or / ˈ dʒ eɪ ˌ s ɒ n /) is an open standard file format and data interchange format that uses human-readable text to store and transmit data objects consisting of name–value pairs and arrays (or other serializable values).

  7. Marshalling (computer science) - Wikipedia

    en.wikipedia.org/wiki/Marshalling_(computer_science)

    Marshalling is similar to or synonymous with serialization, although technically serialization is one step in the process of marshalling an object.. Marshalling is describing the overall intent or process to transfer some live object from a client to a server (with client and server taken as abstract, mirrored concepts mapping to any matching ends of an arbitrary communication link ie.

  8. Serialization - Wikipedia

    en.wikipedia.org/wiki/Serialization

    Flow diagram. In computing, serialization (or serialisation, also referred to as pickling in Python) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer ...

  9. Memento pattern - Wikipedia

    en.wikipedia.org/wiki/Memento_pattern

    One example of how this can be used is to restore an object to its previous state (undo via rollback), another is versioning, another is custom serialization. The memento pattern is implemented with three objects: the originator, a caretaker and a memento. The originator is some object that has an internal state.