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  2. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker accommodates the creation of cross-platform and multi-genre video games using a custom drag-and-drop visual programming language or a scripting language known as Game Maker Language (GML), which can be used to develop more advanced games that could not be created just by using the visual programming features.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The software is free to download and use, however, it works closely with Amazon services. ... Game Maker Language: 1999 ... MSX2, PC-9801, Super Famicom, Windows ...

  4. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    In the 1990s, game creation systems for the IBM PC shifted both to the more general and the more specific. Whereas frameworks like RSD Game-Maker and Klik & Play attempted to accommodate any genre, communities grew around games like ZZT (later MegaZeux [ 4 ] ) that permitted such extensive user modification that they essentially became de facto ...

  5. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.

  6. Game-Maker - Wikipedia

    en.wikipedia.org/wiki/Game-Maker

    Later, on 1 July 2014, Andrew posted to the Game-Maker Facebook page, asking for community input on releasing the code. [10] On 12 July he posted the Game-Maker 3.0 source to GitHub, under the MIT license, [6] suggesting that although people were free to use the code how they liked, "if there is interest in preserving the old games you guys ...

  7. The Game Creators - Wikipedia

    en.wikipedia.org/wiki/The_Game_Creators

    The 3D Gamemaker is a computer application developed by The Game Creators, that allows users to make various genres of 3D games [7] [8] for Microsoft Windows.The tool is marketed as allowing users to create 3D games without programming and art skills.

  8. Construct (game engine) - Wikipedia

    en.wikipedia.org/wiki/Construct_(game_engine)

    Construct has the ability to export to several platforms that provide offline and native application behavior: Windows, MacOS and both 32-bit and 64-bit Linux are supported by exporting to NW.js. Doing this will allow the user to incorporate several features that HTML5 applications do not normally support, such as file I/O. [14] On October 23 ...

  9. Garry Kitchen's GameMaker - Wikipedia

    en.wikipedia.org/wiki/Garry_Kitchen's_GameMaker

    Garry Kitchen's GameMaker is an integrated development environment for the Commodore 64, Apple II, and IBM PC compatibles, created by Garry Kitchen and released by Activision in 1985. It is one of the earliest all-in-one game design products aimed at the general consumer, preceded by Broderbund 's The Arcade Machine in 1982.